Dean Herbert
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f8ae70e562
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Update existing function type rather than adding an override
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2021-06-02 16:04:53 +09:00 |
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smoogipoo
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7fa5fd5647
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Update usages of config with framework changes
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2021-03-17 16:10:16 +09:00 |
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Dean Herbert
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3024ae6d86
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Add better test coverage of hit lighting (and ensure reset after animation reapplication)
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2020-11-19 14:10:07 +09:00 |
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Dean Herbert
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8522ddc61e
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Reduce nesting of skinned component to reduce exposed surface
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2020-11-18 19:34:27 +09:00 |
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Dean Herbert
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1fd582d333
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Update lighting tests to not require lighting (some test skins are missing it)
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2020-11-18 19:12:29 +09:00 |
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Dean Herbert
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25d4511e49
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Fix judgement test scene always using hitobjects at t=0
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2020-11-18 19:03:34 +09:00 |
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Bartłomiej Dach
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7ad3101d08
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Bring back custom fade-out delay if hit lighting is on
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2020-07-27 19:21:01 +02:00 |
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Bartłomiej Dach
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bbc7d69524
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Add failing test cases
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2020-07-27 19:07:21 +02:00 |
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smoogipoo
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53520ec7c4
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Add test
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2020-07-13 21:21:59 +09:00 |
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smoogipoo
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648999a2de
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
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Dean Herbert
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2c840c52a3
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Add skinnable test scene per ruleset to better allow dynamic compilation
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2020-04-07 16:20:13 +09:00 |
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Dean Herbert
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06fcb48d65
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Move SkinnableTestScene to main project for consumption by other rulesets
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2020-02-17 14:19:39 +09:00 |
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Huo Yaoyuan
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ccc8aa6fa4
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Apply brace style.
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2019-11-11 20:13:13 +08:00 |
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smoogipoo
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0c73c5acf3
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Expose full hitobject rather than hit windows
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2019-09-02 17:14:40 +09:00 |
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smoogipoo
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f2bdf94a1d
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Add HitWindows to JudgementResult to indicate timing errors
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2019-09-02 16:28:14 +09:00 |
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Dean Herbert
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78c7170e86
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Don't show judgement type "none"
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2019-08-20 17:47:58 +09:00 |
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jorolf
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7b95741dab
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fix crash and add some tests
- still missing special skin textures
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2019-07-31 21:55:56 +02:00 |
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