I'm actually not sure why not resetting this fails, but I don't want to spend the time investigating either.
UserAvatarNotification
Fix song select favourite button getting stuck spinning if operation failed
Started failing after master merge.
Fix beatmap offset control potentially reporting negative zero
Fix a cosmetic UI issue where -0.0 is displayed when clicking the Calibrate using last play button. Removed changes to AudioOffsetAdjustControl and added check to ToStandardFormattedString for if floatValue is 0
Add initial support for filtering by user tags in song select
Make online play results not request leaderboard on failed submission
See: https://github.com/ppy/osu/actions/runs/16267403227/job/45929099025 Repro: ```diff diff --git a/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs b/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs index a4e808ff76..db0a0e83a6 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs @@ -88,6 +88,7 @@ public abstract partial class LoungeSubScreen : OnlinePlaySubScreen, IOnlinePlay [BackgroundDependencyLoader(true)] private void load() { + System.Threading.Thread.Sleep(1000); Masking = true; const float controls_area_height = 25f; ```
Fix failed to load beatmap detail host by deleted user
PlaylistItem.Beatmap
LocalisableString
Improve song select's automatic selection behaviour when current selection is no longer valid