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h1or4dme8
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osu-lazer
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6d253fd33ceb1e17db2f9bb54bb6487e33ef25d2
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Reduce implementation overhead in actually positioning hitobjects and making them scroll.
smoogipooo
·
2017-08-07 16:02:38 +09:00
a3efca9c35
Reduce pollution in DrawableHitObject in favor of a loosely-coupled IScrollingHitObject.
smoogipooo
·
2017-06-19 10:54:23 +09:00
34ac932fe2