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mirror of https://github.com/ppy/osu.git synced 2025-03-11 07:17:18 +08:00

72062 Commits

Author SHA1 Message Date
Dean Herbert
02b950223c
Adjust x offsets to work again for keyboard selection 2025-02-28 16:08:11 +09:00
Dan Balasescu
f9c73e6501
Merge pull request #32151 from peppy/mania-barline
Add support for legacy osu!mania barline height and colour spec
2025-02-28 16:05:47 +09:00
Dan Balasescu
a09ef5d96d
Fix API room host not being populated 2025-02-28 15:52:02 +09:00
Dan Balasescu
306b30cb12
Add failing test 2025-02-28 15:51:54 +09:00
Dean Herbert
cb29459a1e
Add support for legacy osu!mania barline height and colour spec 2025-02-28 15:13:13 +09:00
Dean Herbert
3e8dafa3c5
Add basic setup for mania legacy barline implementation 2025-02-28 14:43:00 +09:00
Dean Herbert
e1723ec1bb
Adjust preview time display to not conflict with bookmarks 2025-02-28 14:05:49 +09:00
Dean Herbert
a659936c57
Inline some methods 2025-02-28 13:25:21 +09:00
Zihad
0913174099
Fix settings control not visible because of previous search
This also makes `SettingsPanel`'s `SearchTextBox` protected from private so that `SettingsOverlay` can access it.
2025-02-28 00:24:12 +06:00
Dean Herbert
7f99e60cfd
Merge pull request #32130 from bdach/fix-sliders-visible-but-not-selectable-harder 2025-02-28 00:38:03 +09:00
Bartłomiej Dach
5b318edbfb
Fix sliders not being selectable if the body is hidden but the head is still visible
Closes https://github.com/ppy/osu/issues/31998.

Previously: 1648f2efa3,
https://github.com/ppy/osu/pull/31923.

Oh input handling, how I love ya.
2025-02-27 15:00:29 +01:00
Bartłomiej Dach
79b737bc27
Merge pull request #32110 from bdach/combo-colour-count-limit
Limit number of allowed beatmap combo colours to 8
2025-02-27 12:13:06 +01:00
Dean Herbert
0b453772da
Disable button instead of hiding (and add tooltip) 2025-02-27 15:15:58 +09:00
Dan Balasescu
47ca5c90a5
Refactor post-join setup to not pass delegates around 2025-02-27 14:50:35 +09:00
Dan Balasescu
a33aff9bbd
Merge branch 'master' into room-management-lio 2025-02-27 14:14:19 +09:00
Dan Balasescu
d31588939c
Disallow attempting to close multiplayer rooms 2025-02-27 13:39:16 +09:00
Dan Balasescu
d3c4afe65d
Fix typo 2025-02-27 13:16:51 +09:00
Dean Herbert
66b8b527e3
Merge pull request #32111 from bdach/prevent-closing-team-channels-harder
Prevent closing team chat channels via Ctrl-W
2025.227.0
2025-02-27 12:55:54 +09:00
Dean Herbert
003adadbf3
Merge pull request #31595 from ppy/pp-dev
January 2025 Diffcalc/PP release
2025-02-27 01:17:42 +09:00
Dean Herbert
87b6dddd11
Merge branch 'master' into pp-dev 2025-02-27 00:08:43 +09:00
Bartłomiej Dach
f3632a466f
Prevent closing team chat channels via Ctrl-W
As pointed out in
https://github.com/ppy/osu/pull/32079#issuecomment-2680297760.

The comment suggested putting that logic in `ChannelManager` but
honestly I kinda don't see it working out. It'd probably be multiple
boolean arguments for `leaveChannel()` (because `sendLeaveRequest` or
whatever already exists), and then there's this one usage in tournament
client:

	31aded6971/osu.Game.Tournament/Components/TournamentMatchChatDisplay.cs (L57-L58)

I'm not sure how that would interact with this particular change, but I
think there is a nonzero possibility that it would interact badly. So in
general I kinda just prefer steering clear of all that and adding a
local one-liner.
2025-02-26 12:06:50 +01:00
Bartłomiej Dach
31aded6971
Merge pull request #32108 from peppy/adjust-leaderboard-design-slightly
Adjust leaderboard score design slightly
2025-02-26 11:28:39 +01:00
Bartłomiej Dach
6b76b8ccdd
Do not allow adding more than 8 combo colours in editor 2025-02-26 11:24:06 +01:00
Bartłomiej Dach
2167c7b8d5
Limit beatmap encoder & decoder to at most 8 combo colours 2025-02-26 11:13:57 +01:00
Bartłomiej Dach
e48d36ad1e
Add failing encoder test case for too many combo colours 2025-02-26 11:10:33 +01:00
Dan Balasescu
c2875423ee
Cleanup score fetching a bit 2025-02-26 18:58:29 +09:00
Bartłomiej Dach
76bf03b05d
Add failing decoder test case for too many combo colours 2025-02-26 10:56:28 +01:00
Bartłomiej Dach
38d807e846
Merge pull request #32107 from peppy/fix-player-team-flag-replay
Fix `PlayerTeamFlag` skinnable component not showing team details during replay
2025-02-26 10:36:49 +01:00
Dan Balasescu
c280c8fa1c
Add support to tests
Somewhat informal because it isn't super easy to handle.
2025-02-26 18:31:06 +09:00
Dan Balasescu
3dde024650
Replace error handling with logs
- Handling all errors matches master a little bit better. Logging
exceptions in any case.
- Not throwing when beatmaps are missing simplifies tests.
2025-02-26 18:02:13 +09:00
Dean Herbert
c45a403fe2
Mostly revert sizes 2025-02-26 18:00:18 +09:00
Dan Balasescu
c7fd7cf9cd
Add missing ConfigureAwait 2025-02-26 17:39:56 +09:00
Dean Herbert
e8b7ec0f95
Adjust leaderboard score design slightly
This design is about to get replaced, so I'm just making some minor
adjustments since a lot of people complained about the font size in the
last update.

Of note, I'm only changing the font size which is one pt size lower than
we'd usually use. Also overlapping the mod icons to create a bit more
space (since there's already cases where they don't fit).

Closes https://github.com/ppy/osu/issues/32055 as far as I'm concerned.
I can read everything fine at 0.8x UI scale.
2025-02-26 17:01:51 +09:00
Dean Herbert
abc12abded
Fix PlayerTeamFlag skinnable component not showing team details during replay
For now, let's fetch on demand.

Note that song select local leaderboard has the same issue. I feel we should be
doing a lot more cached lookups (probaly with persisting across game restarts).
Maybe even replacing the realm user storage. An issue for another day.
2025-02-26 16:48:18 +09:00
Dan Balasescu
b7d431fdde
Include author 2025-02-26 15:04:43 +09:00
Dan Balasescu
59cfcb3595
Prefer local models where available 2025-02-26 15:04:37 +09:00
Dan Balasescu
90290997a7
Fix score panel difficulty depending on local beatmap
This is a very special case where online beatmap/ruleset models are
being ferried via `ScoreInfo` in what appear to `BeatmapDifficultyCache`
as local `BeatmapInfo`/`RulesetInfo` models. Here, BDC will incorrectly
attempt to proceed with calculating true difficulty where it cannot, and
return 0.

This is fixed locally because `ScoreInfo` is a very weird model, and I'm
not sure whether BDC should contain logic to work around this.
2025-02-26 14:49:00 +09:00
Dan Balasescu
baf20d8484
Fix loading spinners not hiding correctly 2025-02-25 23:17:23 +09:00
Dan Balasescu
bb457ca8e2
Clean up completion handling 2025-02-25 23:17:02 +09:00
Dan Balasescu
116b5a335a
ConfigureAwait(false) everywhere 2025-02-25 22:56:38 +09:00
Dan Balasescu
3b5bf391da
Arrays instead of enumerables 2025-02-25 22:55:55 +09:00
Dan Balasescu
8a27b6689e
Replace virtual async method with better abstraction 2025-02-25 22:51:36 +09:00
Dan Balasescu
dfae11101f
Populate playlists results screen with online beatmaps 2025-02-25 22:37:12 +09:00
Dan Balasescu
13ca8c20f6
Make results screens use tasks to fetch scores 2025-02-25 21:54:16 +09:00
Dean Herbert
b3965f0dd0
Merge pull request #32077 from bdach/double-click-difficulty-slider-nub
Fix double-clicking difficulty adjust sliders not resetting the value to default correctly
2025.225.0
2025-02-25 21:08:46 +09:00
Dean Herbert
aab23a4b27
Merge pull request #32096 from bdach/update-framework
Update framework
2025-02-25 21:06:42 +09:00
Bartłomiej Dach
e97c2fee0d
Update framework 2025-02-25 12:57:38 +01:00
Bartłomiej Dach
1f562ab47d
Fix double-clicking difficulty adjust sliders not resetting the value to default correctly
- Closes https://github.com/ppy/osu/issues/31888
- Supersedes / closes https://github.com/ppy/osu/pull/32060
2025-02-25 07:40:55 +01:00
Dean Herbert
b776993d36
Merge pull request #32081 from bdach/did-you-know-that-strings-have-casing
Fix hash comparison being case sensitive when choosing files for partial beatmap submission
2025-02-25 14:21:25 +09:00
Dan Balasescu
e7fefc8db7
Merge pull request #32084 from bdach/huh-swell-ticks
Do not give swell ticks any visual representation
2025-02-25 12:32:58 +09:00