Thomas Müller
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a5dfa7ab06
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Remove unnecessary using statements
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2017-02-23 21:38:10 +01:00 |
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Dean Herbert
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6701cd9016
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Merge branch 'master' into general-fixes
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2017-02-23 17:04:53 +09:00 |
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Dean Herbert
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da2bfe6d3c
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Framework updates.
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2017-02-23 16:42:12 +09:00 |
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Dean Herbert
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aef0eb49a1
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Add loading screen.
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2017-02-22 21:53:59 +09:00 |
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Dean Herbert
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e6ef9f67aa
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GameMode -> Screen.
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2017-02-17 19:23:58 +09:00 |
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Dean Herbert
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f207da6041
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Add/update license headers.
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2017-02-14 18:17:35 +09:00 |
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Dean Herbert
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37e75e9a54
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Add null check when loading beatmap background.
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2017-02-12 16:13:44 +09:00 |
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Dean Herbert
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50bd80cb0c
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Update and standardise license headers.
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2017-02-07 14:27:41 +09:00 |
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Drew DeVault
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0a81fdbd10
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Update null background handling
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2017-01-30 09:44:02 -05:00 |
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Drew DeVault
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7559fc593a
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Use default background on empty song select screen
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2017-01-17 16:43:53 -05:00 |
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Thomas Müller
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b12b82fdd3
|
Fix depth values.
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2016-11-29 20:50:12 +01:00 |
|
Tom94
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718f2b13a8
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Do not change depth value of drawables currently contained within a container.
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2016-11-24 13:23:05 +09:00 |
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Dean Herbert
|
611619fd9c
|
Fix some namespaces.
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2016-11-23 12:00:17 +09:00 |
|
Dean Herbert
|
a3234a5269
|
Avoid synchronous queries in BackgroundModeBeatmap.
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2016-11-22 21:22:12 +09:00 |
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Thomas Müller
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0fdd505807
|
Add wedged background overlay to song select.
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2016-11-20 10:02:20 +01:00 |
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Thomas Müller
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f8788bb24b
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Update the background according to the currently selected beatmap and blur it within song select.
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2016-11-19 17:39:43 +01:00 |
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Dean Herbert
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0f4538f69f
|
Rename GameModes namespace to Screens.
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2016-11-14 17:23:33 +09:00 |
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