Dan Balasescu
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707b9eaa50
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Remove unnecessary null-forgiving
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2022-10-28 13:07:44 +09:00 |
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vun
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47781a8f94
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Fix code inspect issues and SR test cases
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2022-10-03 17:31:45 +08:00 |
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vun
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25976e1f10
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Correct xmldocs
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2022-10-03 14:20:01 +08:00 |
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vun
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c933b62df6
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Correct xmldoc
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2022-10-03 14:16:53 +08:00 |
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Jay L
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6752655b5a
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xml, remove speedbonus cap
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2022-10-02 16:08:14 +10:00 |
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Jay L
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4b562f782f
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decrease finger count
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2022-10-02 15:28:39 +10:00 |
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vun
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02092ede64
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Refactor previous and next colour change into TaikoDifficultyHitObjectColour
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2022-09-30 11:42:48 +08:00 |
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vun
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09a38fec94
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Implement mono tl nerf for stamina, disable convert specific nerfs
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2022-09-30 09:10:56 +08:00 |
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vun
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d84c956af9
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Refactor to move first-object detection to evaluation
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2022-09-29 15:27:26 +08:00 |
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vun
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fb9bb2d42d
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Declare Parent as non-nullable
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2022-08-24 08:57:13 +08:00 |
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vun
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684efefb50
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Add FirstHitObject as a property of encoding classes
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2022-08-19 16:13:36 +08:00 |
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vun
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51176e9577
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Naming changes
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2022-08-19 15:45:43 +08:00 |
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vun
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5dcd4ce7c5
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Naming changes
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2022-08-19 15:31:03 +08:00 |
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vun
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e4086b058b
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Implement stateless colour evaluator and required encoding changes
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2022-07-21 19:15:22 +08:00 |
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Jay L
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b7567f7db2
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Share sigmoid, Fix Preprocessor XML
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2022-07-21 10:52:41 +10:00 |
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Jay L
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cb63ec282e
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Partial Review changes
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2022-07-20 23:33:38 +10:00 |
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Jay L
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e82e11ead5
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Fix SpeedBonus xml
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2022-07-17 14:56:07 +10:00 |
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vun
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a66fd87274
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Fix speed bonus comment
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2022-07-16 19:48:29 +08:00 |
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vun
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8beb5568b8
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Fix speed bonus
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2022-07-16 19:45:35 +08:00 |
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Jay L
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8a17b509d9
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Increase SpeedBonus Cap to 600BPM
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2022-07-16 21:20:25 +10:00 |
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Jay L
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7e3f62a5a5
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Codequality parse
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2022-07-15 21:07:01 +10:00 |
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vun
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1cb18f8474
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Refactor colour encoding to avoid circular dependencies
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2022-07-14 16:29:23 +08:00 |
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vun
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6660379a0e
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TAIKO-6 Tweak encoding and parameters, reduce rhythm weight
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2022-07-07 16:04:46 +08:00 |
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vun
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505a24a68e
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Implement new colour encoding and evaluator
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2022-07-05 14:41:40 +08:00 |
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vun
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5f8d21f33d
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Per encoding evaluation
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2022-07-01 14:27:23 +08:00 |
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vun
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cba47f8202
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[WIP] Colour evaluator for new colour encoding
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2022-06-28 10:38:58 +08:00 |
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vun
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15372267e1
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Implement new colour encoding
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2022-06-25 22:42:56 +08:00 |
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vun
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f42aac9954
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TAIKO-6 Pre-evaluate colour to avoid per-note evaluation
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2022-06-23 17:10:30 +08:00 |
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vun
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c5fd48372b
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Flatten speed bonus for stamina
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2022-06-22 17:17:19 +08:00 |
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vun
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da1d99d5b6
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Parameter tweaks, change repetition interval definition
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2022-06-19 17:14:31 +08:00 |
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vun
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2881406f6b
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Nerf alternating pattern slightly, value rescale
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2022-06-09 19:41:59 +08:00 |
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Jay L
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6dbaf0a030
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Refactor
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2022-06-09 19:22:55 +10:00 |
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vun
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5793ca5534
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Parameter tweaks
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2022-06-09 12:35:26 +08:00 |
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vun
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fd49a27cf9
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Fix encoding repetition, parameter adjustments
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2022-06-07 13:30:24 +08:00 |
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vun
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07d3a7bd2e
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Fix logic error, minor stamina changes
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2022-06-06 16:11:26 +08:00 |
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vun
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bfada36554
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Merge branch 'taiko-evaluators' into colour-rework
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2022-06-06 12:45:48 +08:00 |
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vun
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3dd0c4aec8
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[WIP] Colour rework
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2022-06-06 12:42:49 +08:00 |
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vun
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0a21f7c30d
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Implement mono history in TaikoDifficultyHitObject
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2022-06-01 05:20:08 +08:00 |
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vun
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8bbe70bff0
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Fix NullPointerReference
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2022-06-01 04:33:37 +08:00 |
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vun
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86ffa810a9
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Implement stamina evaluator (untested yet)
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2022-05-31 23:17:39 +08:00 |
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