為什麼
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1725a76fa0
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Remove the nullable disable annotation for all rulesets.
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2022-07-10 10:15:27 +08:00 |
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為什麼
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857377e145
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Move CreateConvertibleReplayFrame() into legacy ruleset interface because technically only legacy ruleset use it to convert the legacy frame.
But seems some of the customized ruleset use it for save the replay frame.
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2022-07-10 10:15:27 +08:00 |
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andy840119
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0a1543c6e8
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Use AsNonNull() instead.
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2022-07-02 19:48:32 +08:00 |
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andy840119
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59c83a3423
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Mark as non-null because next object in here will always has value.
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2022-07-02 13:33:51 +08:00 |
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andy840119
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19721a9bbb
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Remove the nullable disable annotation and fix the breaking api.
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2022-07-02 13:33:05 +08:00 |
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Dan Balasescu
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0fd2c010e5
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Remove NRT disables from attributes classes
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2022-06-27 16:07:15 +09:00 |
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Dan Balasescu
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0579780bb8
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Add IBeatmapOnlineInfo parameter and use to extract more data
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2022-06-27 16:07:15 +09:00 |
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Dean Herbert
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31a447fda0
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
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Bartłomiej Dach
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26c5b59f6d
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Replace usages of string.To{Lower,Upper}()
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2022-06-24 11:57:45 +02:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dan Balasescu
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6d2a2ba7d6
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Rename Position -> Index
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2022-06-09 18:49:11 +09:00 |
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Dan Balasescu
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f0ef2e610e
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Merge branch 'master' into dho
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2022-06-09 18:29:14 +09:00 |
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Dan Balasescu
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8578f12a58
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Fix taiko circle fills missing after rewind
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2022-06-07 18:35:12 +09:00 |
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apollo-dw
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66a6467403
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Pass object position to the object
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2022-05-26 19:26:14 +01:00 |
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apollo-dw
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30b9e0e7ab
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Use object list size for object position
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2022-05-24 16:30:25 +01:00 |
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apollo-dw
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5dbec92d9e
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Update comments
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2022-05-23 22:17:29 +01:00 |
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apollo-dw
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903c4f7b3d
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Merge remote-tracking branch 'master/master' into dho
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2022-05-23 13:39:04 +01:00 |
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Dan Balasescu
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6cfe35360a
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Refactor key indexing
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2022-05-23 14:36:06 +09:00 |
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Dan Balasescu
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63a3829768
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Split out SingleKeyStamina class
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2022-05-23 14:19:25 +09:00 |
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apollo-dw
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26985ca8af
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Store hitobject history in the hitobject
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2022-05-22 16:26:22 +01:00 |
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Jay L
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db6abd86f0
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Rectify null value call
tired programming is never a good idea
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2022-05-17 09:10:52 +10:00 |
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Jay L
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c7ec95c0d0
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Rectify Review Changes
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2022-05-17 09:10:52 +10:00 |
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Jay L
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94294ba351
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Apply Review Changes
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2022-05-17 09:10:52 +10:00 |
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Jay L
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d94e30bed3
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Rewrite Performance difficultyValue Calculation
To change values in line with the community survey, pp has been rescaled immensely, with changes on both the lower and upper end.
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2022-05-17 09:10:52 +10:00 |
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Jay L
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b44afb19b1
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Include Convert Penalty
For low colour variance
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2022-05-17 09:10:52 +10:00 |
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Jay L
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d174099016
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Refactor and Cleanup of Stamina.cs
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2022-05-17 09:10:52 +10:00 |
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Jay L
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f15738fded
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Remove Redundant Detection
Not needed, as nerf is not required anymore and has negative effect.
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2022-05-17 09:10:52 +10:00 |
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Jay L
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48b7e0f090
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Stamina Skill Rewrite and Refactor
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2022-05-17 09:10:52 +10:00 |
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Dan Balasescu
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637f817696
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Ignore zero-sections on a per-case basis
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2022-05-03 16:06:20 +09:00 |
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Salman Ahmed
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61078910a6
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Handle all skin component types explicitly
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2022-04-23 03:34:05 +03:00 |
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Dean Herbert
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2d020e756d
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Merge pull request #17621 from frenzibyte/taiko-target-size
Adjust osu!taiko legacy hit target size to match osu!(stable)
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2022-04-05 12:37:40 +09:00 |
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Salman Ahmed
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117d81d84f
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Use perfect osu!(stable) strong scale value
Co-authored-by: Dean Herbert <pe@ppy.sh>
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2022-04-05 03:04:53 +03:00 |
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Salman Ahmed
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534cc18ff9
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Adjust osu!taiko legacy hit target size to match osu!(stable)
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2022-04-03 01:21:48 +03:00 |
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Salman Ahmed
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4ce69890d4
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Use TaikoHitObject.DEFAULT_SIZE for default circle piece symbol size
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2022-04-03 00:21:23 +03:00 |
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Salman Ahmed
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01b10e68d2
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Adjust taiko hit objects sizes to match osu!(stable)
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2022-04-02 23:47:20 +03:00 |
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Dean Herbert
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0cac935939
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Shorten class name of ModCreatedReplayUser
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2022-03-31 11:34:23 +09:00 |
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Dean Herbert
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4b2c01a8c1
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Bring all mod implementations up-to-date
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2022-03-29 16:59:03 +09:00 |
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Dean Herbert
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d2d88015e3
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Update all cinema/autoplay mods to specify the system user ID
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2022-03-28 22:22:56 +09:00 |
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Dean Herbert
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6fb06d69cc
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Merge branch 'master' into pp-counter-alloc-reduction
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2022-03-15 13:31:57 +09:00 |
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Dan Balasescu
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523f668c8c
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Remove unnecessary ctor argument
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2022-03-15 12:37:39 +09:00 |
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Dan Balasescu
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daac933498
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Remove unnecessary ctor arguments
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2022-03-15 12:34:58 +09:00 |
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Dan Balasescu
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59d57a44d4
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Prevent incorrect usages by hard-typing ctor type
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2022-03-15 09:11:59 +09:00 |
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Dan Balasescu
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3fff7f4b7e
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Require ScoreProcessor to receive ruleset
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2022-03-14 15:51:10 +09:00 |
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Dan Balasescu
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4a3e3aba65
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Restructure PerformanceCalculator to not require ScoreInfo argument
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2022-03-14 14:25:28 +09:00 |
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Dean Herbert
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2c47c4a2e9
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Merge branch 'master' into taiko-classic-aspect-ratio
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2022-03-14 10:40:35 +09:00 |
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Salman Ahmed
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4a8aa72d1b
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Nudge osu!taiko playfield's height to perfectly match with osu!(stable)
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2022-03-14 01:03:08 +03:00 |
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Salman Ahmed
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0b74bde653
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Disable taiko playfield aspect ratio lock on "Classic" mod
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2022-03-13 08:21:58 +03:00 |
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Dan Balasescu
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c36badab4b
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Add per-ruleset score multipliers for classic scoring
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2022-03-10 10:26:09 +09:00 |
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Henry Lin
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76d257fbe4
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Merge branch 'master' into mod-adaptive-speed
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2022-03-04 15:16:37 +08:00 |
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Dean Herbert
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1a47459262
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Fix taiko difficulty adjust scroll speed being shown with too low precision
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2022-03-02 18:38:17 +09:00 |
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