We need a general method to do this amicably, such as an HUD target that flips the position of its children when the direction is flipped. Something to consider later.
The game was being constructed befor the API was setup, which could mean
depending on test execution ordering and speed, the recommendations
array would not be filled.
Easy to reproduce by `[Solo]`ing `TestCorrectStarRatingIsUsed`.
See https://github.com/ppy/osu/runs/28689915929#r0s0.