Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Salman Ahmed
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cef99fd020
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Disallow transferring track from test WorkingBeatmap s which have local stores
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2022-05-20 16:08:31 +03:00 |
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Dean Herbert
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975883da5c
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Move all usages of client.realm filename to a single const
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2022-03-30 13:34:48 +09:00 |
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Dean Herbert
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5fcd3b07f1
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Fix visual test crashes due to local realm not having update thread
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2022-03-25 16:35:32 +09:00 |
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Dan Balasescu
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a5183cec77
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Add helper to construct APIBeatmap
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2022-02-15 23:41:08 +09:00 |
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Dean Herbert
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5288eedd31
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Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID
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2022-01-27 15:38:03 +09:00 |
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Dean Herbert
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3e5c9e8436
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Fix cases of Access instead of Realm
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2022-01-25 12:58:15 +09:00 |
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Dean Herbert
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6eb2c28e41
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Rename RealmContextFactory to RealmAccess
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2022-01-24 20:38:07 +09:00 |
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Dean Herbert
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02baad30d7
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Merge branch 'master' into global-bindable-thread-safety
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2022-01-18 18:12:00 +09:00 |
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Dean Herbert
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488f044924
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Remove one more outdated comment
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2022-01-18 16:46:14 +09:00 |
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Dean Herbert
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b9aae5569f
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Fix OsuTestScene potentially mutating global bindables
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2022-01-18 13:29:24 +09:00 |
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Dean Herbert
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89d6ffa7f3
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Use RealmContextFactory instead of EF
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2022-01-12 16:39:36 +09:00 |
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Bartłomiej Dach
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c429c74d89
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Expose and use test ruleset config cache in test scenes
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2021-12-23 19:42:26 +01:00 |
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Bartłomiej Dach
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77da1e12d5
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Add test implementation of the ruleset config cache
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2021-12-23 19:40:55 +01:00 |
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Bartłomiej Dach
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1040590844
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Add cancellation support to game-side IResourceStore s
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2021-12-23 10:33:17 +01:00 |
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Dean Herbert
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183b95cbc2
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Rename BeatmapSetOnlineStatus to BeatmapOnlineStatus
This variable is used at more than just a set level.
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2021-11-24 18:42:49 +09:00 |
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Dean Herbert
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8c60f37508
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Fix cases of dynamically assigning Beatmap s to BeatmapSetInfo using list assignment
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2021-11-24 13:27:37 +09:00 |
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Dean Herbert
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473f6b0347
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Add more xmldoc
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2021-11-23 14:17:24 +09:00 |
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Dean Herbert
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55f7d120e6
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Rename and reorder fields in OsuTestScene
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2021-11-23 14:13:14 +09:00 |
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Dean Herbert
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5631e75f16
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Restructure how the headless storage is used / documented to hopefully make more sense
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2021-11-23 14:11:27 +09:00 |
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Dean Herbert
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49e2a8afa3
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Don't directly reset the database when running tests
The containing storage is destroyed anyway, so this is redundant.
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2021-11-23 14:08:04 +09:00 |
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Dean Herbert
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692e846acd
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Rename BeatmapSetInfo.OnlineBeatmapSetID to OnlineID to match interface
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2021-11-12 17:52:44 +09:00 |
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Dean Herbert
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6a098a8634
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Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface
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2021-11-12 17:46:24 +09:00 |
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Dean Herbert
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51a353e12d
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Rename BeatmapInfo.Version to DifficultyName to match underlying interface
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2021-11-11 17:20:53 +09:00 |
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Dean Herbert
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ebe58cee11
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Rename BeatmapInfo.StarDifficulty to StarRating to match underlying interface
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2021-11-11 17:19:46 +09:00 |
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Dean Herbert
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ed07ee8c61
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Update all existing usages of AuthorString /AuthorId
Unfortunately the getters need to be left in place else EF breaks.
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2021-11-04 18:59:37 +09:00 |
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Dean Herbert
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9c926e5514
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Remove BeatmapSetInfo.OnlineInfo and all usages
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2021-11-04 15:23:04 +09:00 |
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Dean Herbert
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66f4516eee
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Allow creating sample API models without specifying a ruleset
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2021-11-04 15:23:04 +09:00 |
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Dean Herbert
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e3a9fbecfe
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Add method to create sample APIBeatmap (with BeatmapSet populated)
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2021-11-04 15:23:04 +09:00 |
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Dean Herbert
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19312435d0
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Add ability to make test APIBeatmaps from test scenes
Allow tests to create a sample `APIBeatmapSet`
One step towards removing calls to `ToBeatmap` / `ToBeatmapSet`.
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2021-10-25 14:18:13 +09:00 |
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Dean Herbert
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2a5b857f10
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Avoid loading unnecessary fonts in headless testing
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2021-09-07 00:45:53 +09:00 |
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Dean Herbert
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2758a83d55
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Fix TestSettingsMigration 's usage of RecycleLocalStorage
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2021-08-18 16:39:10 +09:00 |
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Dean Herbert
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dc44cc0eb3
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Update scenarios to use new TestRunHeadlessGameHost where feasible
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2021-08-18 16:01:56 +09:00 |
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PercyDan54
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e1c646b9b2
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Remove redundant arguments
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2021-07-05 23:52:39 +08:00 |
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ekrctb
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2b0e6b6b51
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Don't invoke "completed" action for test scene virtual track
`MusicController` tries to play the next music when a track is completed.
In test scenes, we want to keep the virtual track, not random songs.
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2021-06-16 17:44:21 +09:00 |
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Dean Herbert
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9f6e3996b1
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Merge branch 'master' into fix-osutestscene-content
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2021-06-05 14:49:19 +09:00 |
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Craftplacer
|
1084906d40
|
Add DummyAPIAccess one parent up
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2021-06-05 03:30:21 +02:00 |
|
Dean Herbert
|
b16d10bd95
|
Provide game-wide resources via IStorageResourceProvider
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2021-05-31 18:57:47 +09:00 |
|
Dean Herbert
|
d2f6303988
|
Change default value of requestedByUser to false
|
2020-11-02 14:56:50 +09:00 |
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Bartłomiej Dach
|
79f47953a8
|
Migrate existing call to new flag parameter
|
2020-10-31 16:08:27 +01:00 |
|
Dean Herbert
|
4dec46b33e
|
Attempt to fix in a less destructive way for now
|
2020-10-29 17:52:58 +09:00 |
|
Dean Herbert
|
4b81880655
|
Account for potentially longer non-last objects
|
2020-10-05 14:04:04 +09:00 |
|
Dean Herbert
|
21bf93a7c2
|
Ensure there's a buffer after the last hitobject to allow certain replay tests to complete correctly
|
2020-10-05 13:29:36 +09:00 |
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Dean Herbert
|
a8cbd400d3
|
Ensure virtual track time is long enough for test beatmaps
|
2020-10-05 13:23:37 +09:00 |
|
Dean Herbert
|
ff5b292302
|
Fix global bindings being lost when running tests under headless contexts
|
2020-09-16 19:36:36 +09:00 |
|
Dean Herbert
|
f7c9c80566
|
Force OsuGameTests to use a unique storage each run
|
2020-09-15 19:01:32 +09:00 |
|
Dean Herbert
|
879979ef57
|
Move host lookup to inside lazy retrieval to handle edge cases
|
2020-09-15 14:25:31 +09:00 |
|
Dean Herbert
|
234152b2fe
|
Use host storage as LocalStorage for headless test runs
|
2020-09-15 14:17:40 +09:00 |
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smoogipoo
|
1143d5d992
|
Update class exclusion for dynamic compilation
|
2020-09-04 20:41:08 +09:00 |
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smoogipoo
|
e87f50f74f
|
Rename method
|
2020-08-07 22:31:41 +09:00 |
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