Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Supersonicboss1
81b4622620
fixed autoplay not showing compat, + relax compat
2022-05-04 22:25:34 +01:00
Salman Ahmed
a4ca8bfe75
Improve "Alternate" to reset before first hitobject after break
2022-04-29 06:41:21 +03:00
Dean Herbert
a2affefb0a
Avoid checking gameplay clock time in Update
method
2022-02-02 14:33:17 +09:00
Dean Herbert
c7a192cc5f
Only handle LeftButton
and RightButton
actions
...
There are definitely going to be other actions used in the future, which
would immediately cause this mod to fail. Limiting handling to
left/right buttons only is the correct way forward.
2022-02-02 14:04:12 +09:00
Dean Herbert
fed63abd83
Sanitise interceptor logic to now require two separate check paths
2022-02-02 14:02:48 +09:00
Dean Herbert
0036d0e26d
Move alternate mod to "conversion" category
2022-02-02 13:58:13 +09:00
Bartłomiej Dach
9227211a44
Privatise shouldAlternate
2022-01-31 22:56:27 +01:00
Nitrous
40f43344f1
remove unused using
2022-01-29 23:31:26 +08:00
Nitrous
535216a0d3
rename CanIntercept
to ShouldAlternate
2022-01-29 23:20:31 +08:00
Nitrous
24f9ef4005
make xmldoc more verbose
2022-01-29 22:31:04 +08:00
Nitrous
98d8b26a9c
move ModAlternate
to OsuModAlternate
and check if intro has ended
2022-01-29 21:49:40 +08:00
Nitrous
2326c36836
remove unused method and fix description
2022-01-29 21:09:36 +08:00
Nitrous
aa582fb0e1
add Alternate Mod
2022-01-29 20:38:12 +08:00