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Commit Graph

30 Commits

Author SHA1 Message Date
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Jamie Taylor
396a566a0e
Add some randomness to click samples 2022-06-03 22:33:11 +09:00
Dean Herbert
e098cac1cf Minor code reformatting / moving 2021-06-11 23:49:14 +09:00
Jamie Taylor
0b95d07390
Change 'default' hover/click samples into 'button' samples and make 'soft' the new 'default' 2021-06-11 20:47:57 +09:00
Jamie Taylor
4f80a3b66d
Add fallback-to-default logic for HoverSounds and HoverClickSounds 2021-06-11 20:14:35 +09:00
Jamie Taylor
15d3b4444d
Rename HoverSounds and HoverClickSounds samples 2021-06-11 19:34:54 +09:00
smoogipoo
de9d075f94 Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
Min
92ab8026a0
Completely remove click sound debounce 2019-11-28 16:03:59 +11:00
phosphene47
786fb9ede3 Split click and hover and disable click debounce 2019-11-28 00:44:01 +11:00
phosphene47
d4afea0b5e Use double instead of TimeSpan 2019-11-27 23:06:07 +11:00
phosphene47
037d927e45 TimeSpans can be negative! 2019-11-27 22:51:27 +11:00
phosphene47
b126700f01 Debounce hover sounds 2019-11-27 22:47:00 +11:00
Dean Herbert
4c563232d6 HoverClickSounds should handle click event instead of MouseUp 2019-09-04 11:37:19 +09:00
Dean Herbert
e98059267d Improve xmldoc 2019-09-03 19:21:24 +09:00
Dean Herbert
299d528654 Simplify implementation 2019-09-03 19:20:23 +09:00
Bartłomiej Dach
53c254c6a5 Replace Array.IndexOf() with Contains() 2019-09-02 19:01:36 +02:00
Bartłomiej Dach
fc48b190fe Fix inaccurate xmldoc 2019-09-01 13:32:53 +02:00
Bartłomiej Dach
c4dc34eefd Consolidate HoverClickSounds constructors
As suggested in review, merge both HoverClickSounds constructors into
one accepting optional arguments. Due to existing usages the parameter
is added as second and supplied by name in ModButton.
2019-09-01 13:10:11 +02:00
Bartłomiej Dach
658e0edc3e Handle other button clicks in HoverClickSounds
As suggested in review, remove previously introduced HoverMouseUpSounds
and instead change effect playing logic in HoverClickSounds by moving it
out of OnClick() to OnMouseUp().

Users of the class can either use the existing constructor to play
the effect only on left click or use the newly introduced constructor
with the MouseButton[] parameter to specify which button clicks should
trigger the sound.
2019-08-31 20:16:16 +02:00
Dean Herbert
4ca34bd5e8 Update osu! in line with audio subsystem refactor 2019-05-28 17:06:01 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
Dean Herbert
03084aa04b Revert async changes 2018-08-31 07:07:10 +09:00
smoogipoo
e7a5816d27 Use GetAsync for all samples 2018-08-27 17:30:16 +09:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
880418fd0d Split out click and hover sound layers 2017-11-26 17:21:22 +09:00
Dean Herbert
ac7e373f40 Add hover/click sound effects to more stuff everywhere 2017-11-26 17:21:21 +09:00