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Commit Graph

15 Commits

Author SHA1 Message Date
smoogipoo
d985b8ab2a Increase beatmapset download timeout 2021-02-22 17:14:39 +09:00
naoey
4b46601eae
Remove redundant variable, handle all request failures 2019-06-19 19:43:09 +05:30
Dean Herbert
c591a6f1fa Rename request type to be less verbose 2019-06-12 13:30:23 +09:00
naoey
06a558c4b7
Remove unecessary third generic and change usages to match 2019-06-11 21:11:30 +05:30
naoey
341d137f5c
Make BeatmapManager inherit from new base class 2019-06-11 19:36:08 +05:30
Dean Herbert
b69a19f810 Attach progress immediately 2019-01-31 19:08:45 +09:00
Dean Herbert
327a34f12a Merge remote-tracking branch 'upstream/master' into download-tracking-component
# Conflicts:
#	osu.Game/Beatmaps/Drawables/BeatmapSetDownloader.cs
2019-01-31 18:45:09 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert
21e79f51b1 Remove necessity of BeatmapSetDownloader 2019-01-18 14:28:06 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Unknown
16e48ed187 Hook up download logic with BeatmapSetOverlay download buttons.
- Add noVideo option to DownloadBeatmapSetRequest
- Make Download fire an event with new download instead of returning it
2017-11-12 18:41:10 +05:30
naoey
5f5dd54f9d Use a List instead of a Dictionary. 2017-09-09 09:56:01 +05:30
naoey
20becbe576 Use the specifically created progress action, add license header. 2017-09-09 01:53:42 +05:30
naoey
20f93c83d6
Make downloads happen in BeatmapManager. 2017-09-09 00:57:40 +05:30