Dan Balasescu
220657c2cc
Merge branch 'master' into replay-pausing-support
2020-11-27 00:09:40 +09:00
Dan Balasescu
882fcdb13a
Merge pull request #10975 from peppy/standardise-binding-description-case
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Standardise binding description case to sentence casing
2020-11-26 23:54:13 +09:00
smoogipoo
aa4da2a5f8
Add xmldoc on State
2020-11-26 23:42:05 +09:00
Dean Herbert
1e79cb498b
Standardise binding description case to sentence casing
2020-11-26 20:07:16 +09:00
Dean Herbert
3346c06aca
Rename variable/text to be more verbose as to toggle purpose
2020-11-26 20:04:44 +09:00
Dean Herbert
741902f1b3
Merge pull request #10971 from smoogipoo/fix-timeline-combo-colour
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Fix timeline blueprints sometimes not receiving combo colours
2020-11-26 19:47:21 +09:00
Dean Herbert
203c36f720
Rename file to match test name
2020-11-26 19:46:54 +09:00
Dean Herbert
9a08cc8c04
Add test coverage of beat snapping hit circles
2020-11-26 19:40:10 +09:00
Dean Herbert
ab1ad99c88
Fix failing test scene (was previously not snapped properly)
2020-11-26 19:33:51 +09:00
Dean Herbert
da6bccc812
Apply beat snap if positional snap doesn't give a time result
2020-11-26 19:20:51 +09:00
Dean Herbert
91592cf32d
Expose EditorClock for consumption
2020-11-26 19:20:39 +09:00
Dean Herbert
9811c46e35
Rename application method to better describe what it actually does
2020-11-26 19:16:18 +09:00
ekrctb
05e245d445
Allow non-pooled DHO to be reused
2020-11-26 19:07:09 +09:00
Dean Herbert
0a48dd8f76
Delegate scroll animation to panels themselves
2020-11-26 18:42:51 +09:00
Dean Herbert
ad258e2e52
Update scroll position before applying any panel animations
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In the case of automatic scroll requirements (ie. scroll to selected) we
are delegating the animation logic to the panels themselves. In order to
make this work correctly, the scroll operation needs to take effect
before any animation updates are run.
2020-11-26 18:33:41 +09:00
Dean Herbert
6058c66edb
Move drawable carousel set movement logic into panels themselves
2020-11-26 18:32:43 +09:00
Dean Herbert
f8db7a9902
Remove ScrollableContent container from carousel
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This was causing multiple issues with masking and sizing and really
didn't need to exist in the first place. Also not sure why the pool was
nested inside the scroll container, but it isn't any more. Probably for
the best.
2020-11-26 18:28:54 +09:00
Dean Herbert
02d5b1352b
Expose generic version of OsuScrollContainer
2020-11-26 18:25:56 +09:00
Dan Balasescu
e53f4c6589
Merge pull request #10954 from peppy/editor-multiple-object-positional-snap
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Make all objects in selection candidates for spatial snapping
2020-11-26 18:16:31 +09:00
smoogipoo
e53f849aa0
Completely separate combo colours from DHOs
2020-11-26 18:14:25 +09:00
ekrctb
f3f5ec7665
Fix Column
not calling base.Add
2020-11-26 18:08:40 +09:00
smoogipoo
f562854feb
Fix timeline objects sometimes not receiving combo colours
2020-11-26 17:22:22 +09:00
Dan Balasescu
aad6cf4ad3
Merge branch 'master' into editor-multiple-object-positional-snap
2020-11-26 17:06:47 +09:00
Dan Balasescu
857417c6e9
Merge pull request #10970 from ekrctb/refactor-fruit-pieces
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Refactor common code of border piece of fruits
2020-11-26 16:02:04 +09:00
Dan Balasescu
a0e47ae13f
Merge pull request #10960 from peppy/fix-editor-volume-adjust
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Fix volume not being adjustable in the editor using alt-scroll
2020-11-26 15:37:57 +09:00
ekrctb
cafe8cf7fa
Refactor border of fruits to classes
2020-11-26 15:24:32 +09:00
ekrctb
8a73b335f3
Move catch piece files
2020-11-26 15:24:32 +09:00
ekrctb
5889b74eba
Merge pull request #10956 from ekrctb/palpable-catch-hit-object
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Move some members from `CatchHitObject` to `PalpableCatchHitObject` to make it more specific
2020-11-26 15:18:05 +09:00
ekrctb
047a02b863
Merge branch 'master' into palpable-catch-hit-object
2020-11-26 14:35:27 +09:00
ekrctb
eae33fe74a
Fix format
2020-11-26 14:16:33 +09:00
ekrctb
e43f928588
Use DHO.HitObjectApplied to invalidate computation
2020-11-26 14:07:40 +09:00
ekrctb
f6faf95e33
Revert changes to HitObjectUsageBegan, not use it.
2020-11-26 14:01:46 +09:00
Dan Balasescu
19367ae22c
Merge pull request #10966 from ekrctb/catch-relax-test
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Workaround TestSceneCatchModRelax flaky failure
2020-11-26 13:53:56 +09:00
ekrctb
1a6e5bdaba
Merge branch 'master' into pool-scrolling
2020-11-26 13:52:52 +09:00
ekrctb
9131546876
Workaround TestSceneCatchModRelax failure
2020-11-26 13:04:19 +09:00
ekrctb
0817dae86c
Add failing test to check non-pooled lifetime
2020-11-26 12:35:49 +09:00
ekrctb
c99d34d140
Merge branch 'master' into palpable-catch-hit-object
2020-11-26 12:24:57 +09:00
Bartłomiej Dach
8ff1688c4b
Merge branch 'master' into fix-drawable-judgement-animation-loss
2020-11-25 20:11:09 +01:00
smoogipoo
0414e5c550
Add MaximumJudgementOffset to DrawableHitObject, use in more places
2020-11-26 01:12:42 +09:00
smoogipoo
c744db1b57
Rewind pooled DHOs into better states
2020-11-26 00:42:25 +09:00
Dean Herbert
740b9fb3a0
Update test to cover non-ordered selection
2020-11-25 17:33:21 +09:00
Dean Herbert
0ddeff648d
Fix incorrect index lookup on non-ordered selections
2020-11-25 17:25:54 +09:00
Dean Herbert
d4c6d6275e
Fix volume not being adjustable in the editor using alt-scroll
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We do this in other places so I think it's fine to handle like this for
now (until we come up with a better global solution).
Closes #10958 .
2020-11-25 16:46:22 +09:00
Dean Herbert
c46d655832
Uncomment incorrectly commented lines
2020-11-25 12:11:44 +09:00
ekrctb
323533d945
Add hiding Palpable HitObject property
2020-11-25 08:07:59 +09:00
ekrctb
6e55eb2090
Fix and add comments
2020-11-25 08:00:11 +09:00
ekrctb
3c3229ac4b
Remove redundant StaysOnPlate
2020-11-25 07:59:45 +09:00
ekrctb
ab7251d742
Move members to PalpableCatchHitObject
2020-11-24 19:57:37 +09:00
Dan Balasescu
dcfd9517b7
Merge pull request #10924 from ekrctb/on-drawable-hitobject-added
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Add method of initialising a `DrawableHitObject` from `Playfield` regardless of pooling
2020-11-24 19:50:32 +09:00
ekrctb
4f7aa7e541
Move Palpable* to separate files
2020-11-24 19:48:13 +09:00