Dean Herbert
81485c548c
Move LegacyLastTickOffset
specification to generation code and stop passing everywhere
2023-09-29 14:32:29 +09:00
Dean Herbert
1a37543d28
Rename SliderVelocity
to SliderVelocityMultiplier
to distinguish from Velocity
2023-09-06 19:01:08 +09:00
OliBomby
4a0ff046ae
pass new hitobject properties through beatmap converters
2023-04-30 19:20:42 +02:00
ekrctb
b049244b75
Remove #nullable disable from Catch.Beatmaps
2023-01-15 17:29:32 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
93db6c6bb0
Move FastRandom
to LegacyRandom
in osu.Game
project
2022-04-28 17:47:32 +09:00
ekrctb
e5050b90a5
Don't assume catcher dash speed is 2x the walk speed
2021-10-26 20:09:48 +09:00
Dean Herbert
b339c149d8
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
Dean Herbert
6dcd9427ac
Remove bindable usage in PathControlPoint
...
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.
I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
ekrctb
7f432665e5
Preserve Y position of hit objects in osu!catch
2021-07-14 14:38:38 +09:00
ekrctb
a0fd7f72ac
Use IApplicableToBeatmapProcessor in CatchModHardRock
2021-06-23 14:47:32 +09:00
ekrctb
d96399ea42
Revert "Remove X setter from CatchHitObject"
...
This reverts commit 7cbbd74d
2020-12-14 13:18:14 +09:00
ekrctb
7cbbd74df2
Remove X setter from CatchHitObject
2020-12-14 11:38:07 +09:00
ekrctb
96f3e0dad8
Replace CatchHitObject.X usage to EffectiveX and OriginalX
2020-12-14 11:03:14 +09:00
ekrctb
ab7251d742
Move members to PalpableCatchHitObject
2020-11-24 19:57:37 +09:00
smoogipoo
c7d24203ce
Make beatmap conversion support cancellation tokens
2020-09-17 17:40:05 +09:00
Dean Herbert
25e142965d
Strongly type and expose default beatmap information icon implementations for other rulesets
2020-09-04 15:01:32 +09:00
Dean Herbert
72cb65c22f
Update and add missing beatmap statistic icons to info wedge
2020-09-03 17:52:22 +09:00
smoogipoo
738ff7ba21
Use full catcher width for hyperdash calculation
2020-08-21 02:21:16 +09:00
smoogipoo
c89509aca0
Fix right bound not being applied correctly
2020-08-20 20:25:40 +09:00
ekrctb
3278a1d7d8
Standardize osu!catch coordinate system
...
There were two coordinate systems used:
- 0..512 (used in osu!stable)
- 0..1 (relative coordinate)
This commit replaces the usage of
the relative coordinate system to
the coordinate system of 0..512.
2020-07-02 00:21:45 +09:00
Dan Balasescu
64d1b4b11b
Merge branch 'master' into move-setter-to-duration
2020-06-01 15:55:48 +09:00
Dean Herbert
cbd563e80b
Rename to IHasDuration
2020-05-27 12:38:39 +09:00
Dean Herbert
6b5b215299
Split out IHasPath from IHasCurve to better define hitobjects
2020-05-26 17:44:47 +09:00
Dean Herbert
1733519c3a
Split out CatcherArea nested classes and reorder methods
2020-03-13 12:59:30 +09:00
smoogipoo
5c051027e7
Fix different offset being applied from stable
2020-03-11 18:43:08 +09:00
smoogipoo
919410c627
Remove always-false condition
2020-03-11 18:39:50 +09:00
smoogipoo
f8e7579f45
Fix juice stream position reset not ever being applied
2020-03-11 18:38:05 +09:00
smoogipoo
5b03b3e363
Fix hyperdashes not recalculated with HR application
2020-03-11 18:36:37 +09:00
Dean Herbert
1938dd04cf
Fix indices in beatmap not being transferred to children (and being off by one)
2020-02-19 16:43:17 +09:00
Dan Balasescu
9702cc9809
Merge branch 'master' into remove-legacy-id
2019-12-25 21:01:12 +09:00
Dean Herbert
0677f746aa
Provide the ruleset to converter classes
2019-12-24 16:02:16 +09:00
smoogipoo
6e7426a098
Simplify/improve beatmap conversion precheck
2019-12-23 17:44:18 +09:00
Huo Yaoyuan
818553027b
Merge branch 'master' into sharpen
2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
Huo Yaoyuan
e5e8e70704
Use pattern matching.
2019-11-12 19:55:19 +08:00
Huo Yaoyuan
e9b8cbb516
Apply other styles.
2019-11-11 20:27:04 +08:00
Huo Yaoyuan
ccc8aa6fa4
Apply brace style.
2019-11-11 20:13:13 +08:00
smoogipoo
8a1d690011
Reset tick offsets
2019-08-01 14:57:54 +09:00
smoogipoo
423857f403
Fix inverted offset
2019-08-01 14:57:07 +09:00
smoogipoo
38a2b9d92b
Fix multiple invocations by using a separate variable
2019-08-01 13:33:00 +09:00
smoogipoo
fdc6a3958d
Make catch HR properly utilise the RNG
2019-08-01 13:10:20 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
Dean Herbert
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
HoLLy
679d30d08a
Fix comment mentioning 4 frames instead of 1/4
2019-03-03 11:21:39 +00:00
HoLLy
5ff47924ab
Add missing grace time in hyperdash calculation
2019-03-02 14:06:53 +01:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00