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Commit Graph

56690 Commits

Author SHA1 Message Date
Dan Balasescu
bbdeec1630
Merge pull request #20846 from peppy/reduce-solo-scores-legacy-serialisation
Avoid serialising some more properties of `SoloScoreInfo` unless present
2022-10-21 20:38:49 +09:00
Dean Herbert
bcd65f3c3c
Merge pull request #20827 from goodtrailer/smoke-uncapped-v3
Remove smoke point maximum
2022-10-21 19:58:49 +09:00
Dean Herbert
1e09a21279 Remove unused using statement 2022-10-21 19:55:58 +09:00
Dean Herbert
af84f708b7 Avoid serialising some more properties of SoloScoreInfo unless present 2022-10-21 19:30:35 +09:00
Jamie Taylor
7b1edff2b3
Add unique hover/select samples to settings sidebar buttons 2022-10-21 18:06:38 +09:00
Dean Herbert
ca91f9f716 Don't allow two momentary toggles at the same time to avoid edge cases 2022-10-21 17:16:55 +09:00
Dean Herbert
16f5c2a7c6 Apply same fix to osu!catch composer 2022-10-21 17:15:36 +09:00
Dean Herbert
ef990c55ca Handle distance/grid toggles based on key type, rathern than individual left/right 2022-10-21 16:11:19 +09:00
Dean Herbert
6cdfddea62 Always enable distance spacing when adusting distance space multiplier 2022-10-21 16:10:55 +09:00
Alden Wu
23b7b9013e Change smoke quadbatch growth factor to 2 from 1.5 2022-10-20 23:37:05 -07:00
Dean Herbert
d441e98af7 Adjust kiai flash period in line with stable 2022-10-21 15:34:25 +09:00
Dan Balasescu
703a8afb11
Merge pull request #20809 from peppy/fix-taiko-broken-drum-roll-ticks
Fix taiko drum roll ticks sometimes overflowing outside the drum roll itself
2022-10-21 12:56:14 +09:00
Dean Herbert
7dbd6e2469
Merge branch 'master' into taiko-kiai-flashing 2022-10-21 12:48:35 +09:00
Dean Herbert
39099e293d
Merge pull request #20840 from Joehuu/fix-skin-toolbox-component-button
Fix skin toolbox component button not playing hover/click sounds
2022-10-21 10:03:18 +09:00
Salman Ahmed
27ce3d8342 Fix input settings not displaying in visual test browser 2022-10-21 01:52:19 +03:00
Joseph Madamba
bf4a91f1f0 Fix skin toolbox component button not playing hover/click sounds 2022-10-20 13:16:03 -07:00
ansel
81bdf716ef Change test 2022-10-20 19:56:00 +03:00
ansel
0ef903230c Make report button a separate component 2022-10-20 18:47:42 +03:00
ansel
da4f04ace7 Make dropdown not resize 2022-10-20 18:22:55 +03:00
ansel
635900085c Disable button when there is no text 2022-10-20 18:12:20 +03:00
ansel
ed39481932 Use another string for title 2022-10-20 18:11:35 +03:00
Dean Herbert
5c13c443ff Fix incorrect fallback logic
Regressed when attempting to share implementation of binary search.
2022-10-20 23:08:44 +09:00
Dean Herbert
26860a903e Refactor implementation to support hitobjects nested multiple levels deep 2022-10-20 22:30:30 +09:00
cdwcgt
42bb9dc3e3
revert EndPlacement change 2022-10-20 22:17:26 +09:00
Dean Herbert
a754dc6d3b
Expose binary search methods publicly
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2022-10-20 14:34:07 +09:00
Dan Balasescu
e577a87618
Merge pull request #20825 from peppy/fix-argon-editor-combo-colour-change
Fix some argon circle layers not getting correct colour updates in editor
2022-10-20 12:56:34 +09:00
Dan Balasescu
fd7274095f
Merge pull request #20826 from peppy/fix-missing-beatmap-backgrounds
Fix some older beatmaps having missing backgrounds
2022-10-20 12:46:24 +09:00
Dean Herbert
cc311eef2a
Merge pull request #20834 from frenzibyte/fix-slider-ball-tint
Enable slider ball tint on "classic" skin
2022-10-20 12:34:45 +09:00
Dean Herbert
6b26547d03
Merge pull request #20835 from frenzibyte/improve-hide-mouse-on-keyboard
Improve automatic cursor hiding logic and limit to gameplay screen
2022-10-20 11:44:20 +09:00
Dean Herbert
a5fdd461ed
Merge pull request #20763 from smoogipoo/remove-current-item
Add ability to remove the current item in multiplayer
2022-10-20 11:00:24 +09:00
Salman Ahmed
212f15e2d2 Update existing test cases 2022-10-20 04:06:33 +03:00
Dean Herbert
2f8a4fd2d0
Merge branch 'master' into remove-current-item 2022-10-20 10:02:09 +09:00
Salman Ahmed
f444bb9ba6 Update existing test case 2022-10-20 03:55:53 +03:00
Salman Ahmed
7d31eaea54 Move ball tinting logic to overwrite SliderBall colour 2022-10-20 03:55:53 +03:00
Dean Herbert
77b25c4a5c
Merge pull request #20788 from frenzibyte/handle-submitting-player-request-timeout
Fix potential exception in `SubmittingPlayer` token retrieval on request timeout
2022-10-20 09:51:57 +09:00
Salman Ahmed
39650717ea Improve input detection to not make cursor flicker on combined input 2022-10-20 03:45:25 +03:00
Salman Ahmed
4bf4938b72 Keep cursor hiding feature to gameplay screens for now 2022-10-20 03:44:58 +03:00
Salman Ahmed
eb386d4bd5 Enable slider ball tint in default legacy skin 2022-10-20 03:29:25 +03:00
Dean Herbert
a7d4a74ed6
Update osu.Game/Tests/Visual/ScrollingTestContainer.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-10-20 08:07:56 +09:00
Dean Herbert
78943a21d8
Update osu.Game/Beatmaps/ControlPoints/IControlPoint.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-10-20 08:06:05 +09:00
ansel
57320074a0 Fix accidental breakage of changelog layout 2022-10-20 01:24:36 +03:00
Salman Ahmed
ba37daa456 Bring back removed newline 2022-10-20 01:18:10 +03:00
Salman Ahmed
1852714d2d Fix existing alpha transform cleared on accent colour change
Clearing it causes its start value to be lost.
2022-10-20 01:16:27 +03:00
Joppe27
d83c398b58 Apply review: changed DelayUntilTransformsFinished to ArmedState check 2022-10-19 23:31:23 +02:00
Dean Herbert
966dd786ae Don't consume keys when handling momentary snap toggles 2022-10-20 00:00:24 +09:00
Dean Herbert
bea136ce50 Adjust test assert ordering to read better 2022-10-19 23:59:40 +09:00
Dean Herbert
830b92d3ae Add momentary shortcuts to toggle grid/distance snap
Matching osu!stable. I use these quite a lot while mapping and I'm sure
others do as well.

Hold `Shift` = invert grid snap
Hold `Alt` = invert distance snap
2022-10-19 20:06:41 +09:00
Dean Herbert
59e2478b0e Fix some older beatmaps having missing backgrounds
Closes https://github.com/ppy/osu/issues/20824.

Note that this will require a reimport of beatmaps as it is baked into the database. Probably not worth making a migration for at this point in time.
2022-10-19 16:01:10 +09:00
Dean Herbert
aca0d04834 Forcefully remove transforms before reapplying to avoid old accent colour getting rewound 2022-10-19 15:52:25 +09:00
Dean Herbert
9356a40a39 Remove redundant flash layer colour logic
In a previous iteration, the flash layer was white on the initial hit,
but this seems to have been removed for the final implementation.
2022-10-19 15:13:22 +09:00