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Commit Graph

186 Commits

Author SHA1 Message Date
Bartłomiej Dach
69809390d3
Fix HUD unstable rate counter not including judgements before load complete
Also unifies UR calculation logic with the results screen statistic item
to reduce duplication.
2021-11-11 13:36:05 +01:00
Dean Herbert
51a353e12d Rename BeatmapInfo.Version to DifficultyName to match underlying interface 2021-11-11 17:20:53 +09:00
Dean Herbert
ebe58cee11 Rename BeatmapInfo.StarDifficulty to StarRating to match underlying interface 2021-11-11 17:19:46 +09:00
Bartłomiej Dach
6d30248cef
Merge branch 'master' into use-class-rename 2021-11-07 15:41:00 +01:00
Dean Herbert
0ecf5f201c Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
Bartłomiej Dach
6a1c27d67a
Merge branch 'master' into fix-more-null 2021-11-06 15:36:15 +01:00
Salman Ahmed
b723975767 Replace pragma with add/remove => throw 2021-11-05 09:10:38 +03:00
Salman Ahmed
af6ae1cce5 Remove hacky code with explicit pragma disable 2021-11-05 03:49:35 +03:00
Dean Herbert
9c926e5514 Remove BeatmapSetInfo.OnlineInfo and all usages 2021-11-04 15:23:04 +09:00
Dean Herbert
d1e6d1cb98 Update some other missed incorrect null/empty usages 2021-11-04 14:50:43 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
smoogipoo
bc37cb6f43 Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-08 18:41:17 +09:00
Dean Herbert
ec61c3c5ee Rename all remaining cases 2021-10-03 00:55:29 +09:00
Dean Herbert
46bafb6252 Merge branch 'master' into no-more-difficulty-control-points-info 2021-09-28 13:53:56 +09:00
Dean Herbert
91a48084c7 Update asserts in line with framework changes to PlaybackPosition 2021-09-07 17:25:03 +09:00
Dean Herbert
1952ebece9 Update tests to use more correct control point definitions 2021-09-06 22:04:51 +09:00
Dean Herbert
a3d9ab1e2e Move approach rate to EffectControlPoint 2021-09-03 16:58:16 +09:00
Dean Herbert
071c56e90b Update usages of DifficultyPointAt 2021-09-03 16:58:16 +09:00
Dean Herbert
ccacf56dd8 Move to legacy namespace 2021-08-30 17:14:53 +09:00
Dean Herbert
7257aae7f2 Move samples to LegacyControlPointInfo 2021-08-30 17:14:53 +09:00
Dean Herbert
5e234fb746 Add try catch to avoid test failures on windows 2021-08-20 22:07:13 +09:00
Dean Herbert
dc44cc0eb3 Update scenarios to use new TestRunHeadlessGameHost where feasible 2021-08-18 16:01:56 +09:00
Dean Herbert
2b9168157d Fix CurrentMatchPlayingItem not being reset on leaving a multiplayer room 2021-08-10 16:53:03 +09:00
Dean Herbert
472c0137ec Add new extension for formatting time durations 2021-07-31 16:45:53 +09:00
Lucas A
e301a99607 Fix accuracy format unit tests. 2021-07-24 12:39:24 +02:00
Dean Herbert
e507faef29 Add deep cloning support to Score/ScoreInfo/Replay 2021-07-19 14:14:28 +09:00
Dean Herbert
3c028ce05c Add IDeepCloneable interface and update existing CreateCopy methods to use it 2021-07-19 12:54:17 +09:00
Dean Herbert
887035c12e Fix migration target having left over files potentially causing test failures
As seen at
https://github.com/ppy/osu/pull/13831/checks?check_run_id=3025050324.
2021-07-09 12:21:25 +09:00
Dean Herbert
cd2916f778 Fix remaining incorrect filename 2021-07-05 18:56:59 +09:00
Dean Herbert
7645da7d37 Fix incorrect filename 2021-07-05 18:20:04 +09:00
smoogipoo
cc877f88e2 Fix inspection (create a new ruleset every time) 2021-07-05 10:13:01 +09:00
Derrick Timmermans
1facdcf483
Apply changes to tests 2021-07-04 23:23:24 +02:00
Derrick Timmermans
6d2ffe3a94
Add basic tests 2021-07-04 22:51:35 +02:00
smoogipoo
92fa99700e Merge branch 'master' into rework-multiplayer-test-scenes 2021-06-29 15:39:59 +09:00
Gagah Pangeran Rosfatiputra
4df4afe533
add test for overall difficulty filter query 2021-06-26 21:02:57 +07:00
smoogipoo
81a812e216 Rework MultiplayerTestScene to make use of OnlinePlayTestScene 2021-06-25 15:00:10 +09:00
Dean Herbert
acc06ca398 Merge branch 'master' into realm-key-binding-store 2021-06-16 02:14:58 +09:00
Bartłomiej Dach
24c249b17e Add test coverage 2021-06-10 22:40:49 +02:00
Dean Herbert
9044a20120 Merge branch 'master' into realm-key-binding-store 2021-06-10 13:58:08 +09:00
Dean Herbert
06275a6a7d Merge branch 'master' into legacy-skin-default-fallback 2021-06-04 16:00:30 +09:00
Samuel Cattini-Schultz
f51413ead9 Refactor to pass clockrate in constructor rather than deriving from mods 2021-06-03 16:09:42 +10:00
Dean Herbert
3ff9f9c89d Make FindProvider non-default 2021-05-31 21:29:47 +09:00
Dean Herbert
df703b68ec Merge branch 'master' into realm-key-binding-store 2021-05-25 13:41:48 +09:00
Bartłomiej Dach
e62e473bb2 Ignore possible null in multiplayer test
A null value will fail the test anyhow.
2021-05-15 00:09:34 +02:00
smoogipoo
10a4a5decb Merge branch 'master' into multiplayer-spectator-screen 2021-05-11 17:33:09 +09:00
Bartłomiej Dach
f7d9fb094e Reword & clarify comments 2021-05-04 22:59:10 +02:00
Bartłomiej Dach
9734758237 Simplify test case further 2021-05-04 22:48:57 +02:00
Salman Ahmed
45c0b74151 Use LINQ select for data assigning for simplicity
To avoid having to read through all of frames and ensure nothing is failing there
2021-05-04 23:41:50 +03:00
Salman Ahmed
4ceb9b1562 Avoid randomizing and overestimating logic with simple hardcoding
Not sure what was in my mind while I was pushing that..
2021-05-04 23:36:50 +03:00
Salman Ahmed
e00af3e71d Add test coverage 2021-05-04 09:45:59 +03:00