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mirror of https://github.com/ppy/osu.git synced 2024-12-17 08:02:54 +08:00
Commit Graph

7041 Commits

Author SHA1 Message Date
Dean Herbert
70f148f0b4 Fix icons on skip button 2017-08-15 09:30:46 +09:00
MrTheMake
e908a3675e Formatted the GetAllMods() function 2017-08-14 18:24:54 +02:00
Dean Herbert
4da76cd98e Initial key configuration UI implementation 2017-08-14 22:31:35 +09:00
Dean Herbert
46bfa4db29 Load defaults, pass around live IEnumerable, add PK for updating 2017-08-14 22:31:23 +09:00
MrTheMake
5ed717ef86 Shortened GetAllMods() using LINQ 2017-08-14 15:16:22 +02:00
MrTheMake
920710e7d0 Assign a score's beatmap and cleanup to the Score class 2017-08-14 13:30:54 +02:00
Dean Herbert
7c9d6c9c83 Initial refactoring of key binding logic 2017-08-14 20:19:25 +09:00
Dean Herbert
dccefe1c0e Make the settings sidebar optional
Also removes an unnecessary secondary list of SidebarButtons by using generic containers.
2017-08-14 14:40:48 +09:00
naoey
381c709639 Fix selectorTab Depth if it's wonky when new tabs are added. 2017-08-14 10:11:34 +05:30
naoey
8dbbc623c7 Add next tab selection logic in game, make IsRemovable public.
- Don't clear DrawableChannel when unjoined
2017-08-14 10:11:30 +05:30
naoey
3b6ffadcc7 Renaming to match framework changes.
- IsClosable -> IsRemovable
- EasingTypes -> Easing
- Also remove all messages on a channel being un-joined
2017-08-14 10:11:25 +05:30
naoey
2ae3ce8b91 Add ability to close chat tabs. 2017-08-14 10:11:14 +05:30
Dean Herbert
66fa84a451 Make settings more modular 2017-08-14 13:09:59 +09:00
Dan Balasescu
384b8c0600 Merge pull request #1108 from peppy/fix-leaderboard-icons
Fix leaderboard icons not displaying correctly
2017-08-14 13:05:22 +09:00
Dean Herbert
c57c106b9d Merge branch 'master' into fix-leaderboard-icons 2017-08-14 12:54:54 +09:00
Dean Herbert
9e1ffa27dc Fix leaderboard icons not displaying correctly 2017-08-14 12:52:20 +09:00
Dan Balasescu
371917838f Merge pull request #1098 from MillhioreF/MillhioreF/fix_stable_import_errors
Fix or clarify various errors when importing from stable
2017-08-14 12:51:39 +09:00
Dan Balasescu
bdf064e6ee Merge branch 'master' into MillhioreF/fix_stable_import_errors 2017-08-14 12:40:35 +09:00
MrTheMake
718eefa362 Fixed wrong test case accuracy format 2017-08-14 01:16:19 +02:00
MrTheMake
6b1184e8af General formatting 2017-08-14 00:27:54 +02:00
MrTheMake
e54f659916 Suggested changes 2017-08-13 22:37:39 +02:00
MrTheMake
2f89fc432b Removed unused function 2017-08-13 20:28:30 +02:00
MrTheMake
81289db33b CI fix, fixed nullref and removed abstraction of GetAutoplayMod 2017-08-13 20:12:01 +02:00
MrTheMake
d9c26f98c7 Suggested changes 2017-08-13 19:54:07 +02:00
MrTheMake
e1e4eb78e3 Fix nullref in the leaderboard's test case 2017-08-13 18:00:53 +02:00
MrTheMake
997d0c9053 CI fix 2017-08-13 17:45:46 +02:00
MrTheMake
4c2d7bf343 Parse the mods of a leaderboard's score 2017-08-13 17:41:13 +02:00
MillhioreF
e216bfcf10 Recommended fixes (obsolete try/catch, fix infinite loop during variable parsing in a better way) 2017-08-13 00:40:05 -05:00
Shane Woolcock
d19c8f56be Make RulesetInfo implement IEquatable since EqualityComparer was sometimes giving false negatives and causing Bindable observers to fire 2017-08-13 15:03:01 +09:30
Thomas Müller
07487b5ca9 Merge pull request #1101 from peppy/global-bindings
Fix some formatting regressions
2017-08-13 11:22:17 +09:00
Dean Herbert
94b8d1de8b Merge branch 'master' into fix-ruleset-changing 2017-08-13 11:14:41 +09:00
Dean Herbert
fe2911f165 Fix some formatting issues 2017-08-13 10:36:57 +09:00
Dean Herbert
b822c7dd3e Merge pull request #1094 from peppy/global-bindings
Implement KeyBindings for rulesets and osu! game
2017-08-12 23:32:57 +09:00
Dean Herbert
b6fb68c6e2 Update framework 2017-08-12 22:13:40 +09:00
Dean Herbert
99458aab48 Propagate framework updates 2017-08-12 19:54:07 +09:00
Shane Woolcock
096e574401 Selecting a beatmap set no longer updates the ruleset to the first map of that set (since it causes the carousel to refilter) 2017-08-12 19:52:09 +09:30
Shane Woolcock
e48c5898bd Ensure the Track for the selected beatmap is added to the TrackManager. Fixes the problem where a beatmap would be stuck at 100% if it is replayed. 2017-08-11 17:26:30 +09:30
Dean Herbert
48d4ed55e9 Move a lot of code to framework 2017-08-11 16:11:46 +09:00
Dean Herbert
8ae010f62b Don't pass through repeat events if we've already handled an action 2017-08-11 11:46:21 +09:00
Dean Herbert
a93a92a2bb Remove GlobalHotkeys 2017-08-10 19:52:45 +09:00
Dean Herbert
641b3bd27e Improve documentation 2017-08-10 19:36:47 +09:00
Dean Herbert
798fff00b2 Remove shortcomings, remove InputState.Data usage, make everything amazing
No more casting!
2017-08-10 19:28:24 +09:00
Dean Herbert
1fe273cbc0 Move GameplayCursor to osu! ruleset and make work with OsuActions 2017-08-10 18:37:41 +09:00
Dean Herbert
e9a11ebc9f Use new population methods and implement osu! ruleset actions 2017-08-10 18:31:12 +09:00
Dean Herbert
b6bb07c0b5 Add ConcurrentActionModes to support osu! gameplay more easily 2017-08-10 18:28:22 +09:00
Dean Herbert
c82db54fb5 Rename OsuAction to GlobalAction 2017-08-10 17:22:08 +09:00
Dean Herbert
6ba5bdf1e6 Add description attributes to all actions 2017-08-10 17:14:30 +09:00
Dean Herbert
da50101c25 Don't match on partial key chords when concurrent is disallowed 2017-08-10 16:45:33 +09:00
Dean Herbert
d9e36237c7 Move all OsuGame events to OsuAction 2017-08-10 16:45:10 +09:00
Dean Herbert
30bd1d70b5 ActionMapping doesn't support concurrent actions by default
But can when required. Also supports key combination bindings now.
2017-08-10 16:08:43 +09:00