Dean Herbert
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70f148f0b4
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Fix icons on skip button
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2017-08-15 09:30:46 +09:00 |
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MrTheMake
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e908a3675e
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Formatted the GetAllMods() function
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2017-08-14 18:24:54 +02:00 |
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Dean Herbert
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4da76cd98e
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Initial key configuration UI implementation
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2017-08-14 22:31:35 +09:00 |
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Dean Herbert
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46bfa4db29
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Load defaults, pass around live IEnumerable, add PK for updating
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2017-08-14 22:31:23 +09:00 |
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MrTheMake
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5ed717ef86
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Shortened GetAllMods() using LINQ
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2017-08-14 15:16:22 +02:00 |
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MrTheMake
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920710e7d0
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Assign a score's beatmap and cleanup to the Score class
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2017-08-14 13:30:54 +02:00 |
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Dean Herbert
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7c9d6c9c83
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Initial refactoring of key binding logic
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2017-08-14 20:19:25 +09:00 |
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Dean Herbert
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dccefe1c0e
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Make the settings sidebar optional
Also removes an unnecessary secondary list of SidebarButtons by using generic containers.
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2017-08-14 14:40:48 +09:00 |
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naoey
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381c709639
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Fix selectorTab Depth if it's wonky when new tabs are added.
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2017-08-14 10:11:34 +05:30 |
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naoey
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8dbbc623c7
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Add next tab selection logic in game, make IsRemovable public.
- Don't clear DrawableChannel when unjoined
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2017-08-14 10:11:30 +05:30 |
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naoey
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3b6ffadcc7
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Renaming to match framework changes.
- IsClosable -> IsRemovable
- EasingTypes -> Easing
- Also remove all messages on a channel being un-joined
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2017-08-14 10:11:25 +05:30 |
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naoey
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2ae3ce8b91
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Add ability to close chat tabs.
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2017-08-14 10:11:14 +05:30 |
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Dean Herbert
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66fa84a451
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Make settings more modular
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2017-08-14 13:09:59 +09:00 |
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Dan Balasescu
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384b8c0600
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Merge pull request #1108 from peppy/fix-leaderboard-icons
Fix leaderboard icons not displaying correctly
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2017-08-14 13:05:22 +09:00 |
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Dean Herbert
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c57c106b9d
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Merge branch 'master' into fix-leaderboard-icons
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2017-08-14 12:54:54 +09:00 |
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Dean Herbert
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9e1ffa27dc
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Fix leaderboard icons not displaying correctly
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2017-08-14 12:52:20 +09:00 |
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Dan Balasescu
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371917838f
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Merge pull request #1098 from MillhioreF/MillhioreF/fix_stable_import_errors
Fix or clarify various errors when importing from stable
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2017-08-14 12:51:39 +09:00 |
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Dan Balasescu
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bdf064e6ee
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Merge branch 'master' into MillhioreF/fix_stable_import_errors
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2017-08-14 12:40:35 +09:00 |
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MrTheMake
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718eefa362
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Fixed wrong test case accuracy format
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2017-08-14 01:16:19 +02:00 |
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MrTheMake
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6b1184e8af
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General formatting
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2017-08-14 00:27:54 +02:00 |
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MrTheMake
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e54f659916
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Suggested changes
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2017-08-13 22:37:39 +02:00 |
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MrTheMake
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2f89fc432b
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Removed unused function
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2017-08-13 20:28:30 +02:00 |
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MrTheMake
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81289db33b
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CI fix, fixed nullref and removed abstraction of GetAutoplayMod
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2017-08-13 20:12:01 +02:00 |
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MrTheMake
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d9c26f98c7
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Suggested changes
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2017-08-13 19:54:07 +02:00 |
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MrTheMake
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e1e4eb78e3
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Fix nullref in the leaderboard's test case
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2017-08-13 18:00:53 +02:00 |
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MrTheMake
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997d0c9053
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CI fix
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2017-08-13 17:45:46 +02:00 |
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MrTheMake
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4c2d7bf343
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Parse the mods of a leaderboard's score
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2017-08-13 17:41:13 +02:00 |
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MillhioreF
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e216bfcf10
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Recommended fixes (obsolete try/catch, fix infinite loop during variable parsing in a better way)
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2017-08-13 00:40:05 -05:00 |
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Shane Woolcock
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d19c8f56be
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Make RulesetInfo implement IEquatable since EqualityComparer was sometimes giving false negatives and causing Bindable observers to fire
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2017-08-13 15:03:01 +09:30 |
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Thomas Müller
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07487b5ca9
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Merge pull request #1101 from peppy/global-bindings
Fix some formatting regressions
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2017-08-13 11:22:17 +09:00 |
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Dean Herbert
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94b8d1de8b
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Merge branch 'master' into fix-ruleset-changing
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2017-08-13 11:14:41 +09:00 |
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Dean Herbert
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fe2911f165
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Fix some formatting issues
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2017-08-13 10:36:57 +09:00 |
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Dean Herbert
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b822c7dd3e
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Merge pull request #1094 from peppy/global-bindings
Implement KeyBindings for rulesets and osu! game
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2017-08-12 23:32:57 +09:00 |
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Dean Herbert
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b6fb68c6e2
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Update framework
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2017-08-12 22:13:40 +09:00 |
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Dean Herbert
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99458aab48
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Propagate framework updates
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2017-08-12 19:54:07 +09:00 |
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Shane Woolcock
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096e574401
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Selecting a beatmap set no longer updates the ruleset to the first map of that set (since it causes the carousel to refilter)
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2017-08-12 19:52:09 +09:30 |
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Shane Woolcock
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e48c5898bd
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Ensure the Track for the selected beatmap is added to the TrackManager. Fixes the problem where a beatmap would be stuck at 100% if it is replayed.
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2017-08-11 17:26:30 +09:30 |
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Dean Herbert
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48d4ed55e9
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Move a lot of code to framework
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2017-08-11 16:11:46 +09:00 |
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Dean Herbert
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8ae010f62b
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Don't pass through repeat events if we've already handled an action
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2017-08-11 11:46:21 +09:00 |
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Dean Herbert
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a93a92a2bb
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Remove GlobalHotkeys
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2017-08-10 19:52:45 +09:00 |
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Dean Herbert
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641b3bd27e
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Improve documentation
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2017-08-10 19:36:47 +09:00 |
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Dean Herbert
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798fff00b2
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Remove shortcomings, remove InputState.Data usage, make everything amazing
No more casting!
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2017-08-10 19:28:24 +09:00 |
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Dean Herbert
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1fe273cbc0
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Move GameplayCursor to osu! ruleset and make work with OsuActions
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2017-08-10 18:37:41 +09:00 |
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Dean Herbert
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e9a11ebc9f
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Use new population methods and implement osu! ruleset actions
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2017-08-10 18:31:12 +09:00 |
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Dean Herbert
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b6bb07c0b5
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Add ConcurrentActionModes to support osu! gameplay more easily
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2017-08-10 18:28:22 +09:00 |
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Dean Herbert
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c82db54fb5
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Rename OsuAction to GlobalAction
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2017-08-10 17:22:08 +09:00 |
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Dean Herbert
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6ba5bdf1e6
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Add description attributes to all actions
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2017-08-10 17:14:30 +09:00 |
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Dean Herbert
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da50101c25
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Don't match on partial key chords when concurrent is disallowed
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2017-08-10 16:45:33 +09:00 |
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Dean Herbert
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d9e36237c7
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Move all OsuGame events to OsuAction
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2017-08-10 16:45:10 +09:00 |
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Dean Herbert
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30bd1d70b5
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ActionMapping doesn't support concurrent actions by default
But can when required. Also supports key combination bindings now.
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2017-08-10 16:08:43 +09:00 |
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