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Commit Graph

31529 Commits

Author SHA1 Message Date
smoogipoo
2424fa0802 Add helper methods 2020-08-22 00:15:58 +09:00
smoogipoo
88d50b6c47 Remove alpha mangling from LegacyDecoder 2020-08-22 00:15:37 +09:00
smoogipoo
b3338347b7 Remove fade on successful hits 2020-08-21 23:56:27 +09:00
smoogipoo
8632c3adf0 Fix hold notes bouncing with SV changes 2020-08-21 23:11:15 +09:00
Dan Balasescu
8c454cee6b
Merge pull request #9943 from peppy/fix-double-storyboard-sample-dispose-crash
Fix potential crash if disposing a DrawableStoryboardSample twice
2020-08-21 20:11:27 +09:00
Dan Balasescu
42ee9b75df
Apply suggestions from code review
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-08-21 19:38:59 +09:00
Dean Herbert
f63d1ba612 Remove stray call to LoadTrack that was forgotten 2020-08-21 18:52:53 +09:00
Dean Herbert
4239e9f684 Fix storyboard test not actually working due to incorrect track referencing 2020-08-21 18:44:14 +09:00
Dean Herbert
308d9f5967 Ensure locally executed methods are always loaded before propagation 2020-08-21 18:43:58 +09:00
Dean Herbert
1edafc39ba Fix intro welcome playing double due to missing conditional 2020-08-21 18:33:24 +09:00
Dean Herbert
d4a7e8cee8 Merge branch 'fix-double-storyboard-sample-dispose-crash' into beatmap-track-rework 2020-08-21 18:28:31 +09:00
Dean Herbert
69cb9f3091 Fix potential crash if disposing a DrawableStoryboardSample twice 2020-08-21 18:19:47 +09:00
smoogipoo
aead13628b Rework freezing to use masking 2020-08-21 17:52:42 +09:00
Dean Herbert
d5cbb589c2 Revert some test scene changes to use Beatmap.Track where relevant 2020-08-21 17:21:08 +09:00
Dean Herbert
a47b8222b5 Restore multiplayer to use beatmap track 2020-08-21 17:11:29 +09:00
Dean Herbert
70697cf1a0 Restore remaining editor components to use Beatmap.Track 2020-08-21 17:11:29 +09:00
Dean Herbert
3b03116179 Remove unnecessary using statement 2020-08-21 16:45:59 +09:00
Dean Herbert
2ea6763c73
Merge pull request #9931 from smoogipoo/add-droplet-hypers 2020-08-21 16:13:18 +09:00
Dean Herbert
0ae460fb8f Avoid beatmap load call in IntroScreen 2020-08-21 15:50:14 +09:00
Dean Herbert
f7e4feee34 Update remaining Player components to use WorkingBeatmap again 2020-08-21 15:25:57 +09:00
Dean Herbert
d2c2e8bbe8 Revert some more usage of MusicController back to WorkingBeatmap 2020-08-21 15:17:21 +09:00
Dean Herbert
0b0ff62647 Switch timeline to use track directly from beatmap again 2020-08-21 14:49:34 +09:00
smoogipoo
37cf7999b1 Merge branch 'master' into hold-note-freeze 2020-08-21 14:39:25 +09:00
Dean Herbert
526f06be4c Add back track loaded bool in WorkingBeatmap 2020-08-21 13:53:37 +09:00
Dean Herbert
05b402132e Merge branch 'master' into beatmap-track-rework 2020-08-21 13:25:04 +09:00
smoogipoo
62d833d63d Fix comment 2020-08-21 13:14:50 +09:00
smoogipoo
6ad7a3686b Simplify condition 2020-08-21 13:13:08 +09:00
smoogipoo
855b5ba4ed Merge branch 'master' into add-droplet-hypers 2020-08-21 13:09:16 +09:00
Dean Herbert
25ee1fa7a2
Merge pull request #9933 from bdach/fix-catch-double-sample 2020-08-21 13:08:26 +09:00
Dean Herbert
357fb3a10e Merge branch 'master' into beatmap-track-rework 2020-08-21 12:53:09 +09:00
Dean Herbert
f0ba587515
Merge branch 'master' into fix-catch-double-sample 2020-08-21 12:38:29 +09:00
Dean Herbert
ec020f0f7b
Merge pull request #9936 from bdach/fix-multi-screen-test 2020-08-21 12:36:32 +09:00
Dean Herbert
d78bf839f4
Merge pull request #9930 from smoogipoo/remove-invert-release-samples 2020-08-21 12:35:43 +09:00
smoogipoo
dd1f2db175 Use startTime in test 2020-08-21 12:30:33 +09:00
smoogipoo
f00bc67aaa Fix pulp and use relative sizse 2020-08-21 12:29:28 +09:00
Bartłomiej Dach
dcce7a2130 Cache local music controller to resolve failure 2020-08-20 21:03:27 +02:00
Bartłomiej Dach
bd4acdce78 Add until step to ensure failure 2020-08-20 21:01:58 +02:00
smoogipoo
738ff7ba21 Use full catcher width for hyperdash calculation 2020-08-21 02:21:16 +09:00
Bartłomiej Dach
9546fbb64b Prevent catcher from performing invalid catches 2020-08-20 19:06:29 +02:00
Bartłomiej Dach
28534c1599 Reintroduce PalpableCatchHitObject at data level 2020-08-20 19:06:26 +02:00
smoogipoo
f956c9fe37 Clobber in a gameplay test 2020-08-21 02:01:29 +09:00
Bartłomiej Dach
45e2ea71b4 Rename Palpable{-> Drawable}CatchHitObject 2020-08-20 18:41:08 +02:00
Bartłomiej Dach
35ff25940b Add sample playback to juice stream test scene 2020-08-20 18:16:32 +02:00
Dean Herbert
75db762553
Merge pull request #9926 from peppy/catch-playfield-width-adjust
Fix osu!catch playfield bounds not matching expectations
2020-08-20 23:42:17 +09:00
smoogipoo
40a456170b Add default skin display for hyperdash droplets 2020-08-20 23:34:40 +09:00
smoogipoo
725caa9382 Add visual test for hyperdash droplets 2020-08-20 23:33:32 +09:00
smoogipoo
a193fb7907 Fix test not working for droplets/tinydroplets 2020-08-20 23:15:30 +09:00
smoogipoo
54a2322090 Use Array.Empty<> 2020-08-20 22:51:52 +09:00
smoogipoo
f1e0946603 Remove release samples in invert mod 2020-08-20 22:38:47 +09:00
Dean Herbert
7442a44acd
Merge pull request #9929 from smoogipoo/fix-catch-conversion
Fix catch not applying HR offset correctly
2020-08-20 22:33:58 +09:00