Dean Herbert
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0ab0c52ad5
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Automated pass
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2023-06-24 01:00:03 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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0cac935939
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Shorten class name of ModCreatedReplayUser
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2022-03-31 11:34:23 +09:00 |
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Dean Herbert
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4b2c01a8c1
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Bring all mod implementations up-to-date
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2022-03-29 16:59:03 +09:00 |
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Dean Herbert
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0ecf5f201c
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Rename User to APIUser and move to correct namespace
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2021-11-07 11:26:01 +09:00 |
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Dean Herbert
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b339c149d8
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
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Bartłomiej Dach
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3fabe247b0
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Allow OsuModGenerator to accept a mod list
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2021-02-07 18:35:34 +01:00 |
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Bartłomiej Dach
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68c20a2a37
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Allow autoplay score generation to access mod list
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2021-02-07 18:35:34 +01:00 |
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Bartłomiej Dach
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2b1ef16f89
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Replace comparison references to HitResult.Miss with IsHit
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2020-10-02 23:31:24 +02:00 |
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Salman Ahmed
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2fa47992dc
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Seal the ruleset creation methods and let abstract method take their place
Also makes `CreatePlayerRuleset()` and `CreateRulesetForSkinProvider()` not-null to avoid unwanted behaviour with their derivers
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2020-04-23 13:27:12 +03:00 |
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Salman Ahmed
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155bc8b49a
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Remove ModTestScene ruleset parameter on constructor and use CreateRuleset instead
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2020-04-17 11:17:59 +03:00 |
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smoogipoo
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678f33eea3
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Add late miss judgements
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2020-03-10 15:45:21 +09:00 |
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