Dean Herbert
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7b0f970e7d
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Fix ongoing operation being begun in an async context
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2021-07-02 16:09:02 +09:00 |
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Dean Herbert
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f2d9d78455
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Fix some incorrectly invoked async calls
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2021-07-02 14:43:48 +09:00 |
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smoogipoo
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81a812e216
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Rework MultiplayerTestScene to make use of OnlinePlayTestScene
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2021-06-25 15:00:10 +09:00 |
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Dean Herbert
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b16d10bd95
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Provide game-wide resources via IStorageResourceProvider
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2021-05-31 18:57:47 +09:00 |
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smoogipoo
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b38d332268
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Fix broken test
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2021-04-08 16:31:39 +09:00 |
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smoogipoo
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56c13148f1
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Fix typo in class name
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2021-04-07 16:45:10 +09:00 |
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Dean Herbert
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cdbf8de29d
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Update other tests which can benefit from using a shorter beatmap
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2021-02-22 14:53:32 +09:00 |
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Salman Ahmed
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78ea2d50bb
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Merge branch 'master' into ready-button-clean-up
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2021-02-05 07:23:11 +03:00 |
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Salman Ahmed
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63c0dc9bd9
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Update ready button test scene with new logic
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2021-01-17 01:11:03 +03:00 |
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Dean Herbert
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b69fe8a274
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Merge branch 'master' into disable-repeat-multi-actions
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2021-01-09 10:15:20 +09:00 |
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Bartłomiej Dach
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ff60d652ed
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Move out test ongoing operation tracker to higher level
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2021-01-08 22:28:21 +01:00 |
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Salman Ahmed
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81355652fa
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Add simple test coverage
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2021-01-05 06:00:15 +03:00 |
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Bartłomiej Dach
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f800448c87
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Move game start logic to a higher level
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2020-12-30 18:15:48 +01:00 |
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Bartłomiej Dach
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d34609b98e
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Rename On{ToggleReady -> ReadyClick}
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2020-12-30 16:29:36 +01:00 |
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Bartłomiej Dach
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e9b0652359
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Move ready-up operation logic again to client
To salvage ready up button tests.
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2020-12-29 09:16:02 +01:00 |
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Bartłomiej Dach
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db52255bbe
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Adjust tracker usages to match new API
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2020-12-29 08:20:43 +01:00 |
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Bartłomiej Dach
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47ab7c9fd6
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Disable ready button after host click
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2020-12-28 22:48:03 +01:00 |
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Bartłomiej Dach
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83fb7c7a1a
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Re-namespace all files in OnlinePlay directory
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2020-12-25 16:50:09 +01:00 |
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Dean Herbert
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5d4b73baa5
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
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