smoogipooo
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67cf64062a
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Add flag to determine whether the beatmap requested for conversion is for the current ruleset.
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2017-05-19 16:02:40 +09:00 |
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smoogipooo
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a762f820c6
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Fix possible nullrefs.
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2017-05-11 14:50:18 +09:00 |
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smoogipooo
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2d2d1beddd
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More concrete method to determine if all hit objects have been judged.
Covers the case where nested hit objects are involved.
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2017-05-11 14:48:08 +09:00 |
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smoogipooo
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6445bea864
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Make Playfield.HitObjects internal to playfields.
Because not all playfields will be using this.
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2017-05-11 14:44:11 +09:00 |
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Huo Yaoyuan
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4f8549f220
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Standardise usages of exceptions.
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2017-05-07 00:38:17 +08:00 |
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smoogipooo
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06e014708a
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Defer virtual method to load().
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2017-05-03 15:57:15 +09:00 |
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Dean Herbert
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e003d9fc3c
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Add basic replay frame accurate "seeking".
Previously we were looping over Update, when we should instead have been looping over UpdateSubTree.
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2017-04-25 22:59:58 +09:00 |
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Dean Herbert
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3f832731c9
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Add DoubleTime, HalfTime and Nightcore support.
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2017-04-21 17:33:37 +09:00 |
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Dean Herbert
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1707c2458e
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Update exception name.
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2017-04-20 12:11:03 +09:00 |
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Dean Herbert
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a0d9c14526
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Add temporary means of getting the user which is responsible for a resulting play.
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2017-04-18 22:22:14 +09:00 |
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Dean Herbert
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fbd26a1d5e
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Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
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