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Commit Graph

12 Commits

Author SHA1 Message Date
smoogipooo
47e1b7b389 Fix tick construction loop. 2017-05-26 16:28:39 +09:00
smoogipooo
c2d3b6c05a Remove late initialization of head + tail, keep them updated with start time and end time. 2017-05-26 15:53:49 +09:00
smoogipooo
946cd4bfa3 General cleanup + more xmldocs. 2017-05-24 21:57:38 +09:00
smoogipooo
21cdee02f3 Get tickSpacing from beatmap. 2017-05-24 21:24:33 +09:00
smoogipooo
dcf879687d Implement basic hold note + tick input. 2017-05-24 20:45:01 +09:00
smoogipooo
836bf930a0 More cleanups. 2017-05-23 15:29:38 +09:00
smoogipooo
3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
smoogipooo
409464381c Expose HitWindows so they're accessible from the drawable hit objects. 2017-05-22 14:11:14 +09:00
smoogipooo
a30e49d21b Add hold end samples. 2017-05-18 18:19:29 +09:00
smoogipooo
5b323ad483 Cleanups. 2017-05-09 20:55:20 +09:00
smoogipooo
d11e5d0060 Add hit windows to Note/HoldNote. 2017-05-03 13:51:44 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00