RoomsContainer
LoungePollingComponent
LoungeListingPoller
Create, join, and part multiplayer rooms only via the multiplayer server
Change in behaviour is expected in this case.
Make `TestSceneSongSelect` work with local database
TestSceneSongSelect
It was pointless before.
Somewhat informal because it isn't super easy to handle.
Fix double-clicking difficulty adjust sliders not resetting the value to default correctly
Implement designs for beatmap carousel v2
Fix multiplayer spectator not working with freestyle
Piece
Add playlist to new collection button present on playlist room
Add initial beatmap submission support
Attempt to fix intermittent collections test
I believe once upon a time the `SelectedRoom` bindable used to be bound to `RoomManager.JoinedRoom` or similar. But now it's effectively private to the lounge subscreen and so a lease is unnecessary.
RoomManager
Refactor grouping to be much more efficient
Always transfer keyboard selection on activation