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Commit Graph

18 Commits

Author SHA1 Message Date
Bartłomiej Dach
88e90d5fa0
Enable NRT in user profile overlay 2023-01-01 23:49:11 +01:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
0ecf5f201c Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
smoogipoo
42e88c53d7 Embed behaviour into UserCoverBackground 2020-07-28 20:50:55 +09:00
Dean Herbert
f4f54bc46b Fix social browser calling game-wide load stalls 2019-11-29 13:03:17 +09:00
Huo Yaoyuan
ccc8aa6fa4 Apply brace style. 2019-11-11 20:13:13 +08:00
Dean Herbert
0f000fcc14 Fix abysmal load performance when showing the social overlay 2019-06-12 19:58:26 +09:00
jorolf
ccc804a9b2 get everything working again 2019-04-04 00:24:42 +02:00
jorolf
2525f5bcb7 Apply most suggestions 2019-03-09 23:58:14 +01:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert
f149a66a4d Use LargeTextureStore for all online texture retrieval
Until now, many online textures were retrieved via the default texture store, which causes them to never be removed from GPU memory. It also has a performance overhead due to mipmap generation (which will be avoided via ppy/osu-framework#1885.
2018-09-09 02:45:37 +09:00
Dean Herbert
03084aa04b Revert async changes 2018-08-31 07:07:10 +09:00
smoogipoo
1b279d383f Use GetAsync on all textures 2018-08-27 17:26:44 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Miterosan
2518b5e9a0 Textures in UserCoverBackground.cs can not be null 2017-11-07 22:50:45 +01:00
Huo Yaoyuan
159e8d84c2 Move namespace and make cover background public. 2017-05-27 23:37:15 +08:00