1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 00:45:43 +08:00
Commit Graph

28 Commits

Author SHA1 Message Date
Bartłomiej Dach
99e590c8dd
Fix legacy sprite texts not matching stable with respect to fixed width
stable's `pSpriteText` has a `TextConstantSpacing` flag, that is
selectively enabled for some usages. In particular, these are:

- mania combo counter (not yet implemented)
- taiko combo counter (not yet implemented)
- score counter
- accuracy counter
- scoreboard entries (not yet implemented)

Everything else uses non-fixed-width fonts.

Hilariously, `LegacySpinner` _tried_ to account for this by changing
`Font` to have `fixedWidth: false` specified, only to fail to notice
that `LegacySpriteText` changes `Font` in its BDL, making the property
set do precisely nothing. For this reason, attempting to set `Font`
on a `LegacySpriteText` will now throw.
2023-10-27 20:14:39 +02:00
Dean Herbert
e283845b71 Adjust legacy skin elements to better align with skinning expectations 2023-07-19 17:45:07 +09:00
Dean Herbert
d159d6b970 Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
bf26dbffc2 Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
1eed2436e6 Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
Robin Avery
dc50ae40b9
Rename OverridesClosestAnchor to UsesFixedAnchor 2021-06-08 08:28:42 -04:00
Robin Avery
133d72a8c0
Rename UsingClosestAnchor
It is now "OverridesClosestAnchor". The logic is inverted accordingly.
2021-06-07 00:14:36 -04:00
Robin Avery
ce635af83e
Add UsingClosestAnchor to ISkinnableDrawable
Also implement it as an auto property in its inheritors.
The auto properties default to true.
2021-06-06 23:47:47 -04:00
Dean Herbert
7921dc7ece Rename ISkinnableComponent to ISkinnableDrawable 2021-05-13 17:06:00 +09:00
Dean Herbert
5818ed4c8c Remove unused DI resolution 2021-05-13 16:41:36 +09:00
Dean Herbert
117d6d731d Move cross-component layout dependencies for legacy skin to LegacySkin 2021-05-11 18:39:14 +09:00
Dean Herbert
004798d61d Update Legacy components to not require skin in ctor 2021-05-11 18:39:14 +09:00
Dean Herbert
93f10330e3 Merge branch 'skin-components-bind-outwards' into skin-components-bind-outwards-accuracy 2021-05-07 16:29:10 +09:00
Dean Herbert
ad398165a2 Update AccuracyCounter components to use DI to attach data source 2021-05-07 16:27:25 +09:00
Dean Herbert
fd587a82ff Replace abstract class with interface, attached to the actual components (not skinnable wrapper) 2021-04-29 16:12:15 +09:00
Salman Ahmed
43c1e1d217 Update existing usages
Resolve post-conflict issues
2021-03-13 06:09:07 +03:00
Bartłomiej Dach
a5b0307cfb Apply same fix to legacy accuracy counter 2020-10-17 15:39:26 +02:00
Dan Balasescu
dff2ba6e5d
Merge pull request #10531 from peppy/fix-accuracy-scale
Adjust accuracy display to match stable
2020-10-16 23:52:30 +09:00
Dean Herbert
cbaad4eb56 Adjust accuracy display to match stable 2020-10-16 18:34:14 +09:00
Dean Herbert
24b0a1b84b Switch to direct casts (we can be sure LegacySpriteText is present at this point) 2020-10-16 17:40:07 +09:00
Dean Herbert
3ce6d1fea1 Remove unnecessary AccuracyText enum
All elements use "score" regardless.
2020-10-16 17:36:54 +09:00
Morilli
df1db8611c move skin-specific config retrieval to GetDrawableComponent 2020-10-16 08:36:20 +02:00
Morilli
085d8d0ecb Add support for ScorePrefix and ScoreOverlap values in legacy skins 2020-10-16 06:16:20 +02:00
Dean Herbert
ca74cf824c Add padding 2020-10-15 18:24:28 +09:00
Dean Herbert
b31a3fbabb Add test 2020-10-15 18:11:30 +09:00
Dean Herbert
254eba9008 Add and consume skinnable accuracy counter 2020-10-15 17:53:16 +09:00