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Commit Graph

16 Commits

Author SHA1 Message Date
Dean Herbert
5dbde38a6b Group key bindings together 2019-08-13 12:40:20 +09:00
Dean Herbert
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
EVAST9919
4b17ca0857 Fix wrong icons 2019-02-03 14:50:03 +03:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Unknown
6eff79913b remove blank lines 2019-01-11 10:34:56 +01:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
b4cd8ea716 GlobalKeyBindingContainer -> GlobalActionContainer
Consitent with "FrameworkActionContainer".
2018-01-30 14:54:30 +09:00
smoogipoo
ef3fb8c05a InputManager -> Container where KeyBindings are involved 2018-01-30 14:49:12 +09:00
Aergwyn
f6c168be27 add skip cutscene as "in game" keybinding 2018-01-08 18:22:43 +01:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
a78441bc5a Apply changes in line with framework input adjustments 2017-12-07 13:16:59 +09:00
Dean Herbert
efdd5eb152 Fix global key bindings being fetched with a non-null variant 2017-08-23 16:10:31 +09:00
smoogipooo
c1860f2ce2 Make KeyBindingOverlay support variants as settings sub sections. 2017-08-23 12:49:30 +09:00
Dean Herbert
3df51540e1 Code review fixes 2017-08-16 17:39:57 +09:00