Dean Herbert
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326fd03525
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Fix loop not exiting after first valid frame
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2020-10-30 15:25:53 +09:00 |
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Dan Balasescu
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b14291a312
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Merge branch 'master' into tracked-hud-visibility-settings
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2020-10-30 14:58:45 +09:00 |
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Dean Herbert
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984a243eff
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Add skinnable test scene for HUD overlay
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2020-10-30 14:24:16 +09:00 |
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Dan Balasescu
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8be16bd4ed
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Merge pull request #10370 from peppy/fix-test-beatmap-virtual-clock
Ensure virtual track time is long enough for test beatmaps
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2020-10-30 14:23:06 +09:00 |
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Dan Balasescu
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45b8af5391
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Merge pull request #10614 from peppy/results-screen-animate-once
Only play results panel animation once (and only for the local user)
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2020-10-30 14:21:05 +09:00 |
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Dean Herbert
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bd7871d9f5
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Update test scene to be non-skinnable (and add test covering momentary display)
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2020-10-30 14:20:00 +09:00 |
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Dean Herbert
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8928aa6d92
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Add key binding to show HUD while held
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2020-10-30 14:19:40 +09:00 |
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Dean Herbert
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53bd31c69e
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Commit missing test pieces
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2020-10-30 14:00:07 +09:00 |
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Dean Herbert
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b4eda65383
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Commit missing pieces
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2020-10-30 13:53:51 +09:00 |
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Dean Herbert
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c72017a7db
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Remove "hide during breaks" option
Probably wouldn't be used anyway.
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2020-10-30 13:49:45 +09:00 |
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Dean Herbert
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f58f8e0f93
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Update resources
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2020-10-30 13:46:54 +09:00 |
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Dean Herbert
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9bb86ccb83
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Change shift-tab to cycle available HUD visibility modes
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2020-10-30 13:09:22 +09:00 |
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Dean Herbert
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18f92818da
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Show current HUD visibility mode as a tracked setting
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2020-10-30 13:09:13 +09:00 |
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Dean Herbert
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46d89d55f4
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Add note about ScheduleAfterChildren requirement
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2020-10-30 12:47:04 +09:00 |
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Dean Herbert
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8e6c803900
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Avoid running full updateClock loop when waiting on frames
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2020-10-30 12:39:11 +09:00 |
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Dean Herbert
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8dbaca341e
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Merge branch 'sample-lookup-improvements' into results-screen-applause
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2020-10-30 12:28:48 +09:00 |
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Dean Herbert
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b906736b85
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Remove redundant initialisation
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2020-10-30 12:28:40 +09:00 |
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Dean Herbert
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823230f06a
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Merge branch 'sample-lookup-improvements' into results-screen-applause
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2020-10-30 12:17:36 +09:00 |
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Dean Herbert
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fed4accfea
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Update tests to refect new mappings
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2020-10-30 12:12:30 +09:00 |
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Dean Herbert
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2ec2749cb4
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Fix taiko lookup logic
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2020-10-30 11:59:41 +09:00 |
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Dean Herbert
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2ea4aa0a37
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Fix incorrect specification on some sample lookups
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2020-10-30 11:59:41 +09:00 |
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Dean Herbert
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d319b27b3d
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Run sample lookup logic through getFallbackNames
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2020-10-30 11:59:41 +09:00 |
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Dean Herbert
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0b28cca7e6
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Don't force Gameplay prefix on all skin sample lookups
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2020-10-30 11:59:40 +09:00 |
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Dean Herbert
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c9a85587fb
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Allow SampleInfo to specify fallback sample lookup names
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2020-10-30 11:59:29 +09:00 |
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Dean Herbert
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0c1d12460f
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Remove unused parameter
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2020-10-30 10:30:11 +09:00 |
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Max Hübner
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fb1e09b3e7
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Load seasonal backgrounds according to setting
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2020-10-29 18:04:48 +01:00 |
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Max Hübner
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d9846fad37
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Remove fallback texture parameter
When there isn't a seasonal event, we don't want to fall back to the basic background here, but rather to the user selected background source.
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2020-10-29 18:03:36 +01:00 |
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Max Hübner
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34371b8888
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Show next Background on showSeasonalBackgrounds.ValueChanged
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2020-10-29 17:44:23 +01:00 |
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Max Hübner
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bf4d99dfe7
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Load SeasonalBackgroundLoader asynchronously
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2020-10-29 17:43:10 +01:00 |
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Max Hübner
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907e1921c7
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Make SeasonalBackgroundLoader read from SessionStatics
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2020-10-29 17:31:42 +01:00 |
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Max Hübner
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76c0a790b4
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Add separate Seasonal Backgrounds setting (Always, Sometimes, Never)
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2020-10-29 17:28:04 +01:00 |
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Dean Herbert
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87be7d162b
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Merge branch 'master' into spectator-replay-watcher
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2020-10-30 00:25:17 +09:00 |
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Max Hübner
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b189e0b7cf
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Revert "Load SeasonalBackgroundLoader asynchronously"
This reverts commit 81ebcd8796 .
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2020-10-29 16:01:22 +01:00 |
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Dean Herbert
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05fecc340b
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Merge pull request #10613 from peppy/update-framework
Update framework
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2020-10-29 23:26:15 +09:00 |
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Max Hübner
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7d523fee28
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Revert "Set BackgroundSource.Seasonal as default setting"
This reverts commit cdb2d23578 .
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2020-10-29 14:31:07 +01:00 |
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Max Hübner
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0c540537c9
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Revert "Add BackgroundSource.Seasonal"
This reverts commit 2871001cc2 .
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2020-10-29 14:30:50 +01:00 |
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Dean Herbert
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1c353b4745
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Update framework
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2020-10-29 20:38:28 +09:00 |
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Dean Herbert
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17ea06f793
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Merge branch 'results-screen-animate-once' into results-screen-applause
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2020-10-29 20:23:25 +09:00 |
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Dean Herbert
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7be4dfabd8
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Revert "Update namespace references"
This reverts commit d69d78ab5d .
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2020-10-29 20:23:15 +09:00 |
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Dean Herbert
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404885af89
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Merge branch 'results-screen-animate-once' into results-screen-applause
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2020-10-29 18:52:54 +09:00 |
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Dean Herbert
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3491dea9e2
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Fix scroll logic running before children may be alive in flow
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2020-10-29 18:51:54 +09:00 |
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Dean Herbert
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d69d78ab5d
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Update namespace references
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2020-10-29 18:45:18 +09:00 |
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Dean Herbert
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f1b8a8f7f5
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Remove unused using
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2020-10-29 18:16:04 +09:00 |
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Dean Herbert
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335d150a13
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Fix aim time being mutated inside update loop
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2020-10-29 18:11:50 +09:00 |
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Dean Herbert
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4dec46b33e
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Attempt to fix in a less destructive way for now
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2020-10-29 17:52:58 +09:00 |
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Dean Herbert
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7bef695072
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Merge branch 'master' into fix-test-beatmap-virtual-clock
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2020-10-29 17:51:15 +09:00 |
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Dean Herbert
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ac071ec51a
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Merge branch 'results-screen-animate-once' into results-screen-applause
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2020-10-29 17:15:18 +09:00 |
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Dean Herbert
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0a0239a7c7
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Only play results panel animation once (and only for the local user)
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2020-10-29 17:08:59 +09:00 |
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Dean Herbert
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11f85779d5
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Fix panel expanded state being updated multiple times unnecessarily
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2020-10-29 17:08:59 +09:00 |
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Dean Herbert
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71e373ff51
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Make results panels aware of whether they are a local score that has just been set
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2020-10-29 17:08:59 +09:00 |
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