1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 15:33:05 +08:00
Commit Graph

15 Commits

Author SHA1 Message Date
Dean Herbert
3024ae6d86 Add better test coverage of hit lighting (and ensure reset after animation reapplication) 2020-11-19 14:10:07 +09:00
Dean Herbert
8522ddc61e Reduce nesting of skinned component to reduce exposed surface 2020-11-18 19:34:27 +09:00
Dean Herbert
1fd582d333 Update lighting tests to not require lighting (some test skins are missing it) 2020-11-18 19:12:29 +09:00
Dean Herbert
25d4511e49 Fix judgement test scene always using hitobjects at t=0 2020-11-18 19:03:34 +09:00
Bartłomiej Dach
7ad3101d08 Bring back custom fade-out delay if hit lighting is on 2020-07-27 19:21:01 +02:00
Bartłomiej Dach
bbc7d69524 Add failing test cases 2020-07-27 19:07:21 +02:00
smoogipoo
53520ec7c4 Add test 2020-07-13 21:21:59 +09:00
smoogipoo
648999a2de Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
Dean Herbert
2c840c52a3 Add skinnable test scene per ruleset to better allow dynamic compilation 2020-04-07 16:20:13 +09:00
Dean Herbert
06fcb48d65 Move SkinnableTestScene to main project for consumption by other rulesets 2020-02-17 14:19:39 +09:00
Huo Yaoyuan
ccc8aa6fa4 Apply brace style. 2019-11-11 20:13:13 +08:00
smoogipoo
0c73c5acf3 Expose full hitobject rather than hit windows 2019-09-02 17:14:40 +09:00
smoogipoo
f2bdf94a1d Add HitWindows to JudgementResult to indicate timing errors 2019-09-02 16:28:14 +09:00
Dean Herbert
78c7170e86 Don't show judgement type "none" 2019-08-20 17:47:58 +09:00
jorolf
7b95741dab fix crash and add some tests
- still missing special skin textures
2019-07-31 21:55:56 +02:00