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h1or4dme8
/
osu-lazer
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https://github.com/ppy/osu.git
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2026-05-24 10:10:15 +08:00
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944
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4
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796
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396ca9fe9163263ddd60936cc07cef59cdab15f1
Commit Graph
6 Commits
Remove HitJudgementResolver; reimplement in DrawableHitObject.
Dean Herbert
·
2016-11-26 16:51:51 +09:00
396ca9fe91
Bypass masking checks for input on playfields.
Dean Herbert
·
2016-11-24 18:59:09 +09:00
3dff72ac6c
Standardise some naming and make hitcircles feel better.
Dean Herbert
·
2016-11-19 19:07:57 +09:00
3ac89216bd
Fix regressions in combo counters and tidy up naming of SpriteTexts.
Dean Herbert
·
2016-11-19 16:19:54 +09:00
acb85d0140
Move DrawableHitObject.
Dean Herbert
·
2016-11-14 19:49:29 +09:00
5dd4e31011
Move play modes to their own projects.
Dean Herbert
·
2016-11-14 18:54:24 +09:00
4590be552f