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h1or4dme8
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osu-lazer
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944
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4
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793
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396ca9fe9163263ddd60936cc07cef59cdab15f1
Commit Graph
8 Commits
Remove HitJudgementResolver; reimplement in DrawableHitObject.
Dean Herbert
·
2016-11-26 16:51:51 +09:00
396ca9fe91
Add basic flow for hitobject judgement.
Dean Herbert
·
2016-11-25 16:26:50 +09:00
f9f72f25a2
Standardise some naming and make hitcircles feel better.
Dean Herbert
·
2016-11-19 19:07:57 +09:00
3ac89216bd
Split ApproachCircle out into its own class.
Dean Herbert
·
2016-11-18 17:47:47 +09:00
4db2a1e693
Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
Dean Herbert
·
2016-11-14 22:03:39 +09:00
d3f810f72f
Move DrawableHitObject.
Dean Herbert
·
2016-11-14 19:49:29 +09:00
5dd4e31011
Move play modes to their own projects.
Dean Herbert
·
2016-11-14 18:54:24 +09:00
4590be552f
Move play modes to Modes namespace.
Dean Herbert
·
2016-11-14 18:03:20 +09:00
06f4f93918