Dean Herbert
|
651abd2e11
|
Update framework
|
2019-12-27 21:51:18 +09:00 |
|
Dan Balasescu
|
199c0bca02
|
Merge branch 'master' into fix-mod-read-setting
|
2019-12-27 17:45:24 +09:00 |
|
Dan Balasescu
|
ecfe1d361b
|
Merge branch 'master' into fix-mod-read-setting
|
2019-12-27 17:29:13 +09:00 |
|
Dean Herbert
|
b330aec03e
|
Drain starting at the first hitobject, not gameplay start
|
2019-12-27 16:16:30 +09:00 |
|
Dean Herbert
|
aa97487f8e
|
Merge branch 'master' into hp-drain
|
2019-12-27 14:58:22 +09:00 |
|
Dean Herbert
|
6bff5cfb9e
|
Merge remote-tracking branch 'upstream/master' into avoid-duplicate-empty-archives
|
2019-12-27 14:07:34 +09:00 |
|
Dean Herbert
|
ea52bbea35
|
Update framework
|
2019-12-27 14:05:48 +09:00 |
|
Dean Herbert
|
9478fe5ec3
|
Revert to using empty container, not null
|
2019-12-27 13:15:55 +09:00 |
|
smoogipoo
|
c22744de2c
|
Better define minimum health targets
|
2019-12-27 12:46:35 +09:00 |
|
smoogipoo
|
fbbd16b4f0
|
Remove healthIncreases nullability
|
2019-12-27 12:39:25 +09:00 |
|
Andrei Zavatski
|
04a4821a9f
|
Make CreateContent a method again
|
2019-12-27 06:36:41 +03:00 |
|
Andrei Zavatski
|
2d167a5161
|
Some little size adjustments
|
2019-12-27 05:53:31 +03:00 |
|
Andrei Zavatski
|
3feaaa3e4d
|
Use FillMode.Fit for icons
|
2019-12-27 05:37:06 +03:00 |
|
Andrei Zavatski
|
dc720dd653
|
Bump ppy.osu.Game.Resources from 2019.1215.0 to 2019.1227.0
|
2019-12-27 05:27:36 +03:00 |
|
Andrei Zavatski
|
3ae0564db7
|
Merge master with conflicts resolved
|
2019-12-27 05:17:53 +03:00 |
|
Dean Herbert
|
183307d636
|
Use circle instead of CircularContainer
|
2019-12-27 10:53:20 +09:00 |
|
Andrei Zavatski
|
bd6e603be3
|
Add icon for profile header
|
2019-12-27 04:01:33 +03:00 |
|
Andrei Zavatski
|
25f6517fba
|
Update dependency
|
2019-12-27 03:53:01 +03:00 |
|
Andrei Zavatski
|
3d7c7a1ced
|
Fix profile title wasn't in lowercase
|
2019-12-26 22:39:13 +03:00 |
|
Andrei Zavatski
|
e360aa4588
|
Fix TabControl wasn't on top of everything
|
2019-12-26 22:16:20 +03:00 |
|
Andrei Zavatski
|
a1c91af095
|
Update layout of every overlay using OverlayHeader
|
2019-12-26 22:09:06 +03:00 |
|
Andrei Zavatski
|
647c83e6c8
|
Add ability to not create content for headers
Rather than creating an empty container
|
2019-12-26 21:21:15 +03:00 |
|
Andrei Zavatski
|
ca3e8db79f
|
Merge dependency
|
2019-12-26 21:03:39 +03:00 |
|
Andrei Zavatski
|
2d32fe08ff
|
Merge remote-tracking branch 'refs/remotes/ppy/master' into overlay_headers_update
|
2019-12-26 21:02:14 +03:00 |
|
Dean Herbert
|
cac011edc1
|
Merge branch 'master' into hp-drain
|
2019-12-26 23:51:12 +09:00 |
|
Dean Herbert
|
033bb15500
|
Fix early-escape not continuing to results screen (#7362)
Fix early-escape not continuing to results screen
|
2019-12-26 23:50:21 +09:00 |
|
Dean Herbert
|
3d5561b02e
|
Separate health and score processing components (#7358)
Separate health and score processing components
|
2019-12-26 23:48:55 +09:00 |
|
Dean Herbert
|
a4d4efc312
|
Fix missing comments
|
2019-12-26 19:33:59 +09:00 |
|
Dean Herbert
|
a041f32072
|
Use cleaner solution via cancellation of older schedule
|
2019-12-26 19:05:32 +09:00 |
|
Dean Herbert
|
74d875a2e0
|
Give empty archives a hash based on archive name to avoid duplicate imports
|
2019-12-26 18:44:50 +09:00 |
|
smoogipoo
|
8903f286ef
|
Fix escape not continuing to results screen
|
2019-12-26 18:27:48 +09:00 |
|
smoogipoo
|
35f64d9aae
|
More comments
|
2019-12-26 17:54:31 +09:00 |
|
smoogipoo
|
f5dbd57d55
|
Refactor drain calculation for resiliency
|
2019-12-26 17:36:40 +09:00 |
|
smoogipoo
|
662ec2d812
|
Refactor gameplay-time drain limitation
|
2019-12-26 15:46:07 +09:00 |
|
smoogipoo
|
96a4f9ae53
|
Fix nub position getting offset by size changes
|
2019-12-26 15:14:19 +09:00 |
|
smoogipoo
|
e0c1072ab2
|
Add xmldocs
|
2019-12-26 15:01:19 +09:00 |
|
smoogipoo
|
eba6371526
|
Re-implement taiko's accumulating health processor
|
2019-12-26 15:01:19 +09:00 |
|
smoogipoo
|
3b07c3913d
|
Add perfect and ok values, move to base Judgement
|
2019-12-26 15:00:59 +09:00 |
|
smoogipoo
|
0454c5022d
|
Fix some maps potentially starting with 0 health
|
2019-12-26 15:00:59 +09:00 |
|
smoogipoo
|
90a0569660
|
Tweak drain values
|
2019-12-26 15:00:58 +09:00 |
|
smoogipoo
|
522847987b
|
Implement break/gameplay start times
|
2019-12-26 15:00:58 +09:00 |
|
smoogipoo
|
b348abcd07
|
Only drain health in non-break times
|
2019-12-26 14:59:49 +09:00 |
|
smoogipoo
|
977fb3d1bf
|
Make processors and break overlay frame-stable
|
2019-12-26 14:59:49 +09:00 |
|
smoogipoo
|
85c44b5a5a
|
Disable list additions during gameplay
|
2019-12-26 14:59:49 +09:00 |
|
smoogipoo
|
bd74d086fb
|
Remove adjustment factor
|
2019-12-26 14:59:49 +09:00 |
|
smoogipoo
|
70d2d8a2fa
|
Add adjustable target percentage
|
2019-12-26 14:59:49 +09:00 |
|
smoogipoo
|
a4b1c79e18
|
Initial implementation of HP drain
|
2019-12-26 14:59:49 +09:00 |
|
smoogipoo
|
985277da79
|
Add time elapsation to judgement simulation
|
2019-12-26 14:59:49 +09:00 |
|
smoogipoo
|
90cb9d9162
|
Simplify scoreprocesor/healthprocessor implementations
|
2019-12-26 14:59:49 +09:00 |
|
smoogipoo
|
7414a6aadd
|
Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Mania/ManiaRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
|
2019-12-26 14:56:54 +09:00 |
|