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h1or4dme8
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osu-lazer
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791
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356bb5da1e5e63243174c84cfcdb7b2dbefc5839
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15 Commits
Remove extra newline
Dean Herbert
·
2018-01-12 18:07:40 +09:00
e5056e11f4
Merge remote-tracking branch 'upstream/master' into approach-rate
Dean Herbert
·
2018-01-12 18:05:16 +09:00
d0881e443b
Merge branch 'master' into drawable-fruit-improvements
Dan Balasescu
·
2018-01-09 22:06:16 +09:00
9c602f8770
Update licence headers
Dean Herbert
·
2018-01-05 20:21:19 +09:00
37d393bca0
address review
Shawdooow
·
2018-01-03 10:01:28 -05:00
23f3cb6467
Rename conflicting variable
Dean Herbert
·
2018-01-03 15:12:27 +09:00
31865b4d96
fixes
Shawdooow
·
2017-12-31 11:30:58 -05:00
064758b96d
new Approach to approach rate
Shawdooow
·
2017-12-31 11:15:14 -05:00
3ba5dce052
move HitResult in Scoring namespace to replace HitCount
Aergwyn
·
2017-12-30 21:23:18 +01:00
ccb69d16d9
Make HitObjects construct nested hit objects
smoogipoo
·
2017-12-22 21:42:54 +09:00
6a29f6020a
Combine Judgement.HitResults into one.
Dean Herbert
·
2017-09-06 17:01:48 +09:00
84c22df3f5
Reshuffle namespaces
Dean Herbert
·
2017-07-26 13:22:46 +09:00
fce580d717
More cleanups.
smoogipooo
·
2017-05-23 15:29:38 +09:00
836bf930a0
Split ControlPoint into different types.
# Conflicts: # osu.Game.Rulesets.Mania/UI/Column.cs
smoogipooo
·
2017-05-23 14:03:40 +09:00
3cdfd2eef5
Mode -> Ruleset.
Dean Herbert
·
2017-04-18 16:05:58 +09:00
fbd26a1d5e