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h1or4dme8
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osu-lazer
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9,932
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4
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791
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356bb5da1e5e63243174c84cfcdb7b2dbefc5839
Commit Graph
14 Commits
Apply review fixes
Dean Herbert
·
2018-01-13 00:51:20 +09:00
b4b15b7dd0
Fix weird fruit not fading out
Dean Herbert
·
2018-01-12 22:30:35 +09:00
7b19353ed8
Make catch plate fruit again
Dean Herbert
·
2018-01-12 22:30:35 +09:00
93c4d58b69
Remove scale from all but palpable fruit
Dean Herbert
·
2018-01-11 22:36:21 +09:00
e5f17e3ddb
Change anchors in line with new ScrollingPlayfield implementation
(cherry picked from commit 079827d)
Dean Herbert
·
2018-01-11 20:55:43 +09:00
66ebe2ee66
Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite
smoogipoo
·
2018-01-10 18:02:49 +09:00
86b5591583
Update licence headers
Dean Herbert
·
2018-01-05 20:21:19 +09:00
37d393bca0
Initial game-wide replacement of scrolling playfields
smoogipoo
·
2018-01-04 18:50:17 +09:00
f34131f8f4
move HitResult in Scoring namespace to replace HitCount
Aergwyn
·
2017-12-30 21:23:18 +01:00
ccb69d16d9
CatchBaseHit -> CatchHitObject
Also moves default scale to CatchHitObject.
Dean Herbert
·
2017-11-28 18:37:41 +09:00
8f3fd7092e
Add basic fruit scaling support
Dean Herbert
·
2017-11-28 18:34:40 +09:00
2deb33ac41
Make juice streams interactive (and correctly positioned)
Dean Herbert
·
2017-10-11 18:18:06 +09:00
1f1bdc6162
Add juicy streams
Dean Herbert
·
2017-10-10 20:22:42 +09:00
03fbf47bc2
Create an abstract base class for drawable catch objects
Dean Herbert
·
2017-10-09 19:42:55 +09:00
26215b4488