Bartłomiej Dach
fe86ee629e
Fix temp files from beatmap listing imports not being cleaned up
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As reported in #12718 , it turns out that temporary files from beatmap
set downloads performed via the beatmap listing overlay could remain in
the user's filesystem even after the download has concluded.
The reason for the issue is a failure in component integration.
In the case of online downloads, files are first downloaded to a
temporary directory (`C:/Temp` or `/tmp`), with a randomly generated
filename, which ends in an extension of `.tmp`.
On the other side, `ArchiveModelManager`s have a `ShouldDeleteArchive()`
method, which determines whether a file should be deleted after
importing. At the time of writing, in the case of beatmap imports the
file is only automatically cleaned up if the extension of the file is
equal to `.osz`, which was not the case for temporary files.
As it turns out, `APIDownloadRequest` has a facility for adjusting the
file's extension, via the protected `FileExtension` property. Therefore,
use it in the case of `DownloadBeatmapSetRequest` to specify `.osz`,
which then will make sure that the `ShouldDeleteArchive()` check in
`BeatmapManager` picks it up for clean-up.
2021-05-08 17:09:14 +02:00
smoogipoo
f593d9e42c
Fix playing users not being updated on room join
2021-04-22 23:23:43 +09:00
Dan Balasescu
b774f5b72b
Merge pull request #12526 from peppy/fix-system-message-ordering
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Fix system messages always being displayed above standard messages
2021-04-22 18:51:25 +09:00
Dean Herbert
3befb49ea9
Fix system messages always being displayed above standard messages
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Closes https://github.com/ppy/osu/issues/12509 .
2021-04-22 14:52:01 +09:00
smoogipoo
4cc3321d54
Fix potential doubling of events
2021-04-20 21:20:08 +09:00
smoogipoo
c50b526ba0
Remove local state dictionary from SpectatorScreen
2021-04-19 16:48:55 +09:00
smoogipoo
83716ddb08
Rename currentUserStates -> playingUserStates
2021-04-19 16:07:00 +09:00
smoogipoo
de9e37857e
Lock around playingUsers
2021-04-19 16:06:40 +09:00
smoogipoo
5885c24e00
Clear current user states on disconnect
2021-04-19 16:00:56 +09:00
smoogipoo
ca74f413cd
Change to explicit method instead
2021-04-16 17:31:02 +09:00
smoogipoo
5652490d61
Fix OnUserBeganPlaying not being invoked if already watching
2021-04-16 14:11:55 +09:00
Salman Ahmed
92fab653e1
Take current mod settings value into account on equality comparsion
2021-04-12 20:51:13 +03:00
Salman Ahmed
fbd5195738
Extract mod setting value handling to utils class
2021-04-12 03:37:03 +03:00
Salman Ahmed
18fb9f5ac9
Merge branch 'master' into mod-using-reference-equality
2021-04-11 19:48:55 +03:00
Dean Herbert
51fee79ef1
Fix scores not being accepted due to missing ruleset ID
2021-04-09 15:18:02 +09:00
Dean Herbert
24ae5b9169
Fix slightly incorrect solo score submission routes
2021-04-08 23:15:08 +09:00
smoogipoo
2791d454d2
Don't send spectating user state yet
2021-04-07 22:21:22 +09:00
smoogipoo
99bee73ac1
Merge branch 'master' into add-spectate-button-and-state
2021-04-07 22:07:52 +09:00
smoogipoo
56c13148f1
Fix typo in class name
2021-04-07 16:45:10 +09:00
smoogipoo
6de91d7b6b
Add spectate button + test
2021-04-06 21:37:27 +09:00
smoogipoo
d5ba77b2c2
Add spectating user state
2021-04-06 21:22:28 +09:00
Dan Balasescu
ba3689b5b9
Merge pull request #12269 from PercyDan54/beatmap-details
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Use OnlineViewContainer for BeatmapDetails
2021-04-06 17:52:32 +09:00
Dean Herbert
933c4010da
Allow creating OnlineViewContainers with no placeholder button
2021-04-06 16:17:20 +09:00
PercyDan54
d4724f4494
Fix crash
2021-04-04 09:44:45 +08:00
smoogipoo
e1aa927827
Add dropdown option to export score
2021-04-02 13:20:15 +09:00
Dean Herbert
0a889fafc4
Don't send progress updates when not in a downloading state
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This is mostly just a sanity/debounce check.
2021-03-26 14:04:40 +09:00
Dean Herbert
17a0b19ee7
Always set progress before updating download state
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Without doing so, a state change may read from an old progress value.
2021-03-26 14:04:10 +09:00
Max Hübner
aa2c1ee85e
Add new beatmap search filter row "General"
2021-03-25 23:20:10 +01:00
Dean Herbert
5267fb74c4
Add submission requests
2021-03-23 18:18:49 +09:00
Dean Herbert
aeff9bd853
Add return bool to HandleRequest to better trigger failures
2021-03-23 18:17:29 +09:00
Dean Herbert
ce452565f4
Avoid firing any kind of failures after success
2021-03-23 17:50:31 +09:00
Dean Herbert
f5ba746ae5
Fail all API requests sent to DummyAPIAccess
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Until now, API requests sent to dummy API were just lost in the void. In most cases this somehow worked as expected, but any logic which is waiting on a request to finish will potentially never get a response.
Going forward, I'm not 100% sure that every `Wait` on a web response will have local timeout logic (I think there is a certain amount of assumption that this is being managed for us by `APIAccess`), so I've made this change to better handle such cases going forward. Now, rather than nothing happening, requests will trigger a failure via the existing exception logic rather than silently pretending the request never arrived.
2021-03-23 17:37:45 +09:00
Dean Herbert
58c60100b4
Fix APIScoreToken's data type not matching server side
2021-03-23 14:04:47 +09:00
smoogipoo
7fa5fd5647
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
Dan Balasescu
ff2327ffac
Merge branch 'master' into configure-await-false
2021-03-08 22:24:29 +09:00
Dean Herbert
b1cd01ceb8
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
Dean Herbert
765cc5cf37
Remove iOS multiplayer blocking code
2021-03-08 14:35:22 +09:00
smoogipoo
7adb33f40e
Fix beatmap getting nulled due to failing web request
2021-03-01 17:24:54 +09:00
Dean Herbert
254f9bb58b
Show API human readable error message when chat posting fails
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Closes #11902 .
2021-02-26 13:38:00 +09:00
Dean Herbert
9ed8d902f7
Fix requests being indefinitely queued when user is offline
2021-02-24 19:57:42 +09:00
Dean Herbert
664d243003
Disable multiplayer/spectator on iOS until it can be supported again
2021-02-23 15:22:46 +09:00
smoogipoo
d985b8ab2a
Increase beatmapset download timeout
2021-02-22 17:14:39 +09:00
Dean Herbert
a2aec6bcdc
Merge pull request #11808 from smoogipoo/multiplayer-no-playlist-mangling
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Rework multiplayer playlist handling to support multiple items
2021-02-19 14:33:53 +09:00
smoogipoo
c0e0bd4f42
Add compatibility with old server build
2021-02-19 13:57:04 +09:00
smoogipoo
183a481a34
Refactor playlist update to remove .Contains() check
2021-02-19 13:32:32 +09:00
Dean Herbert
71316bbee5
Allow using OnlineViewContainer without deriving it
2021-02-18 17:45:58 +09:00
smoogipoo
56e9e10ff5
Make server authoritative in playlist item id
2021-02-18 15:30:31 +09:00
smoogipoo
8930ff4465
Merge branch 'master' into multiplayer-no-playlist-mangling
2021-02-17 19:29:01 +09:00
smoogipoo
70a995919c
Update comments
2021-02-17 17:58:24 +09:00
smoogipoo
0d1149911c
Don't display expired playlist items
2021-02-17 17:33:10 +09:00