Salman Ahmed
900d15e777
Add test coverage
2024-06-30 06:50:22 +03:00
Salman Ahmed
56d1255f8a
Fix footer button transforms getting interrupted by consecutive method calls
2024-06-30 06:15:54 +03:00
Salman Ahmed
fb77260afc
Fix footer buttons receiving input while put away from screen
2024-06-30 04:32:36 +03:00
Salman Ahmed
b8816bfc28
Update colour scheme of footer in line with visible overlay
2024-06-30 04:32:36 +03:00
Salman Ahmed
68b8a4fb2a
Use ScreenFooter
for displaying footer buttons from overlays
2024-06-30 04:32:36 +03:00
Salman Ahmed
892659de0f
Adjust footer design to display well with the rest of the game
2024-06-30 04:32:05 +03:00
Salman Ahmed
f59d94bba4
Move transitions inside ScreenFooterButton
and re-use Content
from base implementation instead
...
The point is to apply the transitions against a container that's inside of `ScreenFooterButton`, because the `ScreenFooterButton` drawable's position is being controlled by the flow container it's contained within, and we cannot apply the transitions on it directly.
2024-06-07 22:07:39 +03:00
Salman Ahmed
a2794922d5
Add TopLevelContent
layer for applying external transforms on footer buttons
2024-05-16 07:48:10 +03:00
Salman Ahmed
820cfbcb00
Remove unused using directives
2024-05-16 07:47:57 +03:00
Salman Ahmed
310b4d90cc
Move SHEAR
constant to OsuGame
and revert back to 0.2x (i.e. master)
...
Discussed in [discord](https://discord.com/channels/188630481301012481/188630652340404224/1240490608934653984 ).
2024-05-16 07:28:02 +03:00
Salman Ahmed
9265290acf
Change shear factor everywhere to 0.15x
2024-05-16 05:33:01 +03:00
Salman Ahmed
9446f45acf
Fix shear factor of ScreenFooterButton
s not matching anything else
...
When shear factors differ between components that are close to each other (`BackButtonV2` and `ScreenFooterButton` in this case), they look completely ugly.
2024-05-16 05:30:28 +03:00
Salman Ahmed
21f5d891bb
Rename and move footer classes to appropriate places
2024-05-16 04:41:16 +03:00