Givikap120
24171bd02b
Update MultiplayerModSelectOverlay.cs
2024-02-18 03:34:02 +02:00
Givikap120
a6b63efe7d
Fixed NVika code quality errors
2024-02-18 03:28:24 +02:00
Givikap120
9070e973d3
Update BeatmapAttributesDisplay.cs
2024-02-18 03:16:18 +02:00
Givikap120
4aaf016ee0
quality improvements
2024-02-18 03:15:53 +02:00
Givikap120
6fb3192648
Update BeatmapAttributesDisplay.cs
2024-02-18 03:14:36 +02:00
Givikap120
2df5787dc7
Packed changes into separate class
2024-02-18 03:13:57 +02:00
Givikap120
ed819fde15
Fixed bugs and added ranked status update
2024-02-17 23:01:31 +02:00
Givikap120
cd8ac6a722
Update BeatmapAttributesDisplay.cs
2024-02-17 22:12:15 +02:00
Bartłomiej Dach
e4ef2bdeb9
Merge pull request #26734 from Joehuu/fix-edit-mod-preset-button-flow
...
Fix edit mod preset popover buttons overflowing on some languages
2024-02-05 16:10:37 +01:00
Bartłomiej Dach
966093f7ce
Transform score multiplier display to also show ranked state
2024-02-01 21:32:37 +01:00
Joseph Madamba
bb6c7a0a82
Fix edit mod preset popover buttons overflowing on some languages
2024-01-26 15:26:22 -08:00
Andrei Zavatski
da992ccc55
Implement per-axis triangles clamping
2024-01-23 04:54:27 +03:00
Andrei Zavatski
1393f52b2b
Rename Masking to ClampToDrawable
2024-01-21 05:20:42 +03:00
Andrei Zavatski
e003ecb593
Change default masking value to true
2024-01-21 04:57:48 +03:00
Dean Herbert
a66ddc7813
Change rolling counters to use quicker easing types
2024-01-17 18:18:53 +09:00
Bartłomiej Dach
40f612435d
Merge pull request #26178 from felipemarins/mod-search-text-box-select-all
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Make mod search box text be selected when a new mod is selected/deselected
2024-01-15 20:08:02 +01:00
Bartłomiej Dach
c46615839d
Only select all text in mod search text box if enter press selected anything
2024-01-15 19:09:50 +01:00
Felipe Marins
d8962ddff8
Select all when pressing enter instead of every mod selection change
2024-01-15 03:22:52 -03:00
Salman Ahmed
aebf246f62
Change select all mod buttons to check ValidForSelection
instead of directly checking system mods
2024-01-13 09:43:50 +03:00
Salman Ahmed
c476843a83
Mark system mods as invalid for selection in mod select overlay
2024-01-13 09:43:20 +03:00
Salman Ahmed
4dc11c4c48
Update existing code to use helper method
2023-12-31 05:18:07 +03:00
CaffeeLake
bca0600482
Use 0.99x or 1.01x
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Signed-off-by: CaffeeLake <PascalCoffeeLake@gmail.com>
2023-12-31 00:47:09 +09:00
Felipe Marins
dce9204731
Select search box text on ModSelectOverlay when mod selection changes
2023-12-28 00:10:44 -03:00
Gabriel Del Nero
14b37db3dd
Make ModDaycore
sequential for ModHalfTime
2023-12-27 14:35:19 +01:00
Dean Herbert
c556475c2c
Revert to using a more manual approach to holding focus
2023-12-19 19:46:30 +09:00
Dean Herbert
51f4c7254c
Fix mod search textbox having focus while settings are visible
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Stopped arrow key adjust on slider bars from working.
Also just felt wrong that you could type into an off-screen textbox.
2023-12-19 01:32:34 +09:00
Dean Herbert
4357bb1040
Change LeftContent
autosize duration to match main content to reduce visual awkwards
2023-12-15 16:01:07 +09:00
Dean Herbert
b86f387fd3
Fix the width of vertical attribute display numbers
...
Not necessarily required to fix the issue at hand, but probably good
practice here.
2023-12-15 15:04:22 +09:00
Bartłomiej Dach
9e5b6b97ff
Fix AdjustedAttributesTooltip
being broken by design
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Fixes issue described in the following comment:
https://github.com/ppy/osu/pull/25759#issuecomment-1855954637
That is just not how the tooltip system is supposed to be used.
To name the individual sins:
- Caching and returning a tooltip instance like the classes that used
tooltips is incorrect. The lifetime of tooltip instances is managed by
the tooltip container. `GetCustomTooltip()` is called by it
exclusively. It should return a fresh instance every time.
- Not putting actual data in `IHasCustomTooltip.TooltipContent` is
wrong.
- Having `Tooltip.SetContent()` be a no-op is *grossly and flagrantly*
wrong.
I'm not even sure which particular combination of the above
transgressions caused the issue as it presented itself, but at this time
I frankly do not care.
2023-12-14 16:15:56 +01:00
Givikap120
23c427cd3e
Update AdjustedAttributesTooltip.cs
2023-12-14 14:38:01 +02:00
Givikap120
c2373bb37b
change the order of attributes
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+ simplifying the bug fix
2023-12-14 14:31:19 +02:00
Bartłomiej Dach
0ab6e18792
Automatically focus search text box on open depending on setting
2023-12-14 09:52:55 +01:00
Dean Herbert
5062c53e36
Refactor everything for sanity
2023-12-13 17:33:39 +09:00
Dean Herbert
9433180ffe
Fix various code quality and visual issues with AdjustedAttributesTooltip
2023-12-13 16:57:31 +09:00
Givikap120
f5b93121f1
Update AdjustedAttributesTooltip.cs
2023-12-10 00:51:50 +02:00
Givikap120
78cdedf34d
Update BeatmapAttributesDisplay.cs
2023-12-10 00:42:02 +02:00
Givikap120
1d0c37e138
fixed test errors
2023-12-10 00:40:05 +02:00
Givikap120
93e3156868
slight format changes
2023-11-24 01:07:37 +02:00
Givikap120
c2a44cf118
Made custom tooltip
2023-11-23 23:30:18 +02:00
Dean Herbert
9172632b0b
Rename method and adjust xmldoc to be very explicit about how wrong this is
2023-11-17 17:04:20 +09:00
Givikap120
26d493986c
Fixed precision and updated AdvancedStats
2023-11-12 18:05:18 +02:00
Dean Herbert
4df1eb1b37
Refactor logic and tooltip formatting
2023-11-12 16:19:55 +09:00
Dean Herbert
6bd5eda2a0
Merge branch 'master' into arod_rate_adjust
2023-11-12 15:49:07 +09:00
Givikap120
60c3e7250b
fixed naming incconvinence
2023-11-10 15:13:40 +02:00
Bartłomiej Dach
7ba07ab530
Add protections against handling system mods in mod presets
2023-11-06 08:05:42 +01:00
Givikap120
820519c37d
improved tooltip
2023-11-04 21:55:46 +02:00
Givikap120
440d57fb48
Basic rate-adjust tooltip
2023-11-04 17:47:02 +02:00
Givikap120
57170501cd
Improve code quality
2023-11-04 17:25:09 +02:00
Bartłomiej Dach
ef555ed0cf
Fix test failures
2023-11-02 21:24:58 +01:00
Dean Herbert
5341a335a6
Bypass Parent
nullability checks for now
2023-10-17 17:48:45 +09:00