1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-31 04:45:24 +08:00
Commit Graph

80 Commits

Author SHA1 Message Date
Vlad K
b105d6d741 Insert icon into osu exe 2017-06-27 02:10:00 +03:00
Dean Herbert
1b0f353af3 Add support for framework-level mouse confining. 2017-05-02 17:45:42 +09:00
Dean Herbert
6f1fff4ee7 Update async load usage to new style. 2017-04-02 15:56:12 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Dean Herbert
6f07930110 Move cursor hiding to OsuGameDesktop (fixes headless). 2017-03-18 21:46:58 +09:00
Dean Herbert
ba10c3a8db
Revert "Merge pull request from tacchinotacchi/archive-reader"
This reverts commit 6f20473e65, reversing
changes made to c76a495d3d.
2017-03-14 11:46:34 +09:00
Huo Yaoyuan
e1bd168c16 Remaining GameMode -> Screen. 2017-03-14 07:22:46 +08:00
Alex Amadori
c84a9d56f5 Fix namespace, comply with naming rules 2017-03-13 11:36:21 +01:00
Alex Amadori
caa6e9c82b General improvements 2017-03-13 11:29:24 +01:00
Dean Herbert
da751804b6
Reduce error count. 2017-03-09 14:24:16 +09:00
Dean Herbert
dc5ac6e88f
Add missing access modifiers. 2017-03-09 13:55:29 +09:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Desktop/OsuGameDesktop.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game/Database/BeatmapDatabase.cs
#	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
#	osu.Game/IPC/BeatmapImporter.cs
#	osu.Game/Modes/Mod.cs
#	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
#	osu.Game/Modes/UI/Playfield.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Dan Balasescu
bc74f453aa Merge branch 'master' into replay 2017-03-07 11:41:16 +09:00
Dean Herbert
0ee38571a6
Move version-related properties to OsuGameBase. 2017-03-06 17:30:44 +09:00
Dean Herbert
ff51af94ec
Fail on drag drop operations with mixed files. 2017-03-06 15:03:58 +09:00
Dean Herbert
95e2e2b027
Replay loading via drag-drop huzzah! 2017-03-04 19:02:43 +09:00
Dean Herbert
b294386077
Remove misleading beatmap import method. 2017-03-04 16:47:37 +09:00
Dean Herbert
5ff4028c29
Make beatmap importing async. 2017-02-24 18:12:50 +09:00
Dean Herbert
c5552dfb27
Merge remote-tracking branch 'upstream/master' into remove-usings 2017-02-24 11:29:34 +09:00
Thomas Müller
2689de0c0c Update framework and add "Async" suffix to asynchronous methods 2017-02-23 22:32:10 +01:00
Thomas Müller
a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
Dean Herbert
da2bfe6d3c
Framework updates. 2017-02-23 16:42:12 +09:00
Dean Herbert
bf33cc6f53
Make disclaimer actually be a thing. 2017-02-18 14:16:46 +09:00
Dean Herbert
fe3a6248ec
Add better screen hierarchy and placeholder for dev build disclaimer. 2017-02-17 20:07:16 +09:00
Dean Herbert
e6ef9f67aa
GameMode -> Screen. 2017-02-17 19:23:58 +09:00
Dean Herbert
6aa0e7729c Add icon and window title. 2017-02-12 15:03:36 +09:00
Dean Herbert
045edb6ab7 Add very simple in-game update checker/display. 2017-02-12 14:54:56 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
default0
299c4923c3 Implement Beatmap Import via drag&drop 2017-02-05 13:32:08 +01:00