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Commit Graph

39 Commits

Author SHA1 Message Date
smoogipoo
56c13148f1 Fix typo in class name 2021-04-07 16:45:10 +09:00
Dean Herbert
0a889fafc4 Don't send progress updates when not in a downloading state
This is mostly just a sanity/debounce check.
2021-03-26 14:04:40 +09:00
Dean Herbert
58c60100b4 Fix APIScoreToken's data type not matching server side 2021-03-23 14:04:47 +09:00
smoogipoo
8930ff4465 Merge branch 'master' into multiplayer-no-playlist-mangling 2021-02-17 19:29:01 +09:00
smoogipoo
70a995919c Update comments 2021-02-17 17:58:24 +09:00
smoogipoo
0d1149911c Don't display expired playlist items 2021-02-17 17:33:10 +09:00
smoogipoo
fb0e9d6760 Add played property to playlist item 2021-02-17 16:58:32 +09:00
Dean Herbert
86faa7f465
Merge pull request #11798 from smoogipoo/multiplayer-long-types
Use long type where required in multiplayer
2021-02-17 15:50:12 +09:00
smoogipoo
3e802531d3 Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
Dean Herbert
02417697e9 Display remaining attempts for playlist rooms with room-level attempt limits 2021-02-16 13:32:14 +09:00
Dean Herbert
04c243386b Fix initial state transfer regressing 2021-02-09 16:02:56 +09:00
Dean Herbert
dad32da415 Add rate limiting on sending download progress updates 2021-02-05 17:34:05 +09:00
Dean Herbert
110458612d Avoid handling null playlist items when updating avaialability display 2021-02-05 17:19:23 +09:00
smoogipoo
a2fdba3e51 Rename to OnlinePlayBeatmapAvailabilityTracker 2021-02-05 12:24:38 +09:00
Salman Ahmed
62d0036c81 Fix using private constructor on MessagePack object 2021-02-02 17:45:11 +03:00
Dean Herbert
1d8de2f718 Rename class to better match purpose 2021-02-01 17:32:54 +09:00
Dean Herbert
fabb0eeb29 Add signalr messagepack key attribute 2021-02-01 17:27:14 +09:00
Dean Herbert
c73a05d0b5
Merge branch 'master' into multiplayer-beatmap-tracker 2021-02-01 17:24:24 +09:00
Dean Herbert
e4fc604163 Setup all multiplayer model classes for MessagePack support 2021-01-26 16:26:03 +09:00
Salman Ahmed
63b4c529a6 Add xmldoc explaining what the multiplayer beatmap tracker is for 2021-01-19 11:59:07 +03:00
Salman Ahmed
5a64abee64 Inline with above method 2021-01-19 11:59:07 +03:00
Salman Ahmed
63ca9de7e4
Rewerite beatmap term properly
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-01-18 23:00:07 +03:00
Salman Ahmed
25f511fd5b Remove unnecessary full querying 2021-01-18 21:34:24 +03:00
Salman Ahmed
ccef50e2a2 Log important message if user imported bad-checksum beatmap 2021-01-17 22:10:30 +03:00
Salman Ahmed
d93a853dfd Enforce float type in the download progress path instead 2021-01-17 21:16:48 +03:00
Salman Ahmed
da9c23f347 Add beatmap availability tracker component for multiplayer 2021-01-17 00:01:11 +03:00
Salman Ahmed
95acc457aa Fix stupid mistake
fuck.
2021-01-13 22:35:21 +03:00
Salman Ahmed
2286e3679f Downloaded -> Importing 2021-01-11 08:21:07 +03:00
Salman Ahmed
a8dfa5e2a9 Rename typo'd method 2021-01-11 08:04:00 +03:00
Salman Ahmed
e99310b59c Add JsonConstructor attribute 2021-01-11 08:02:57 +03:00
Salman Ahmed
c8423d1c46 Make constructors design more pleasent to eyes 2021-01-03 18:36:05 +03:00
Salman Ahmed
152e9ecccf Make BeatmapAvailability class in-line with other online data structures 2021-01-03 18:36:05 +03:00
Salman Ahmed
8bb84570df Introduce beatmap availability structure 2021-01-03 05:48:49 +03:00
Dean Herbert
b9d725ab49 Don't copy spotlight category 2020-12-26 20:13:28 +09:00
Neuheit
e7339d6959 fix(osu.Game): Ensure Category property is copied in Room. 2020-12-25 21:07:33 -05:00
Bartłomiej Dach
83fb7c7a1a Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
Dean Herbert
2d7f9bf290 Revert RoomCategory naming change to avoid json deserialization failures 2020-12-25 23:34:29 +09:00
Dean Herbert
e49dce2c86 Fix some missed renames 2020-12-25 15:34:13 +09:00
Dean Herbert
5d4b73baa5 RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00