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h1or4dme8
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osu-lazer
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2026-05-25 11:10:07 +08:00
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61,410
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4
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796
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1bfe5a18cb94de911bb6ecf445abc8d32fe254ca
Commit Graph
11 Commits
Automated pass
Dean Herbert
·
2023-06-24 01:00:03 +09:00
0ab0c52ad5
Partial everything
Dan Balasescu
·
2022-11-27 00:00:27 +09:00
7bc8908ca9
Automated #nullable processing
Dan Balasescu
·
2022-06-17 16:37:17 +09:00
f8830c6850
Convert function weirdness to property + bool
Dean Herbert
·
2022-04-26 15:06:27 +09:00
b41e273086
Add a few more classic defaults to missed settings
Dean Herbert
·
2022-04-23 21:53:47 +09:00
5d0842ac44
Remove unnecessary code and fix double nesting causing filtering to not work
Dean Herbert
·
2022-01-03 12:53:58 +09:00
6356180b6a
Code refactor and name changes
cleaned code up with Jetbrains i hope it suffices
mk-56
·
2021-12-17 13:16:06 +01:00
fd5af1fbe7
Fixed the problems that were brought up and deleted the old bind logic
mk-56
·
2021-11-28 14:06:53 +01:00
c3fb793762
cleanup
mk-56
·
2021-11-28 03:28:35 +01:00
ff9c68dd6a
Initial implementation of adjustable positional hitobject audio strength
mk-56
·
2021-11-28 02:58:08 +01:00
eaa464e548
Reorganise gameplay settings into more sections
Dean Herbert
·
2021-10-12 14:58:43 +09:00
8285f065c2