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h1or4dme8
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osu-lazer
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https://github.com/ppy/osu.git
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61,410
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4
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796
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1bfe5a18cb94de911bb6ecf445abc8d32fe254ca
Commit Graph
8043 Commits
Add ability to search by play criteria
Andrei Zavatski
·
2020-10-27 21:30:53 +03:00
1b40b56d41
Implement BeatmapSearchExtraFilterRow
Andrei Zavatski
·
2020-10-27 21:22:20 +03:00
26a60d898c
Fix a couple of inspections
Dean Herbert
·
2020-10-27 22:30:45 +09:00
d5e0fa322b
Add basic beatmap download and play flow
Dean Herbert
·
2020-10-27 19:28:34 +09:00
2cacdaa11b
Fix spectating when starting from a point that isn't at the beginning of the beatmap
Dean Herbert
·
2020-10-27 18:58:37 +09:00
42b3aa3359
Add test helper functions to promote code share
Dean Herbert
·
2020-10-27 18:58:37 +09:00
a289b7034f
Fix gameplay proceeding when no frames have been received yet
Dean Herbert
·
2020-10-27 18:58:37 +09:00
b3d793a505
Allow tests to continue sending frames from point they left off
Dean Herbert
·
2020-10-27 18:58:37 +09:00
d4467d20a2
Send initial spectator state more correctly in test component
Dean Herbert
·
2020-10-27 18:58:37 +09:00
63131d46aa
Add more useful frame sending logic to tests
Dean Herbert
·
2020-10-27 18:58:37 +09:00
4dba96e189
Stop replay playback when frames are starved
Dean Herbert
·
2020-10-27 18:58:37 +09:00
c1e7cd6e47
Ensure frames arrive
Dean Herbert
·
2020-10-27 18:58:37 +09:00
400542bc0b
Setup tests to run headless, add basic pass support
Dean Herbert
·
2020-10-27 18:58:37 +09:00
593b0a3ada
Setup tests
Dean Herbert
·
2020-10-27 18:58:37 +09:00
67f6d52e35
Convey actual beatmap and ruleset for full testing setup
Dean Herbert
·
2020-10-27 18:58:37 +09:00
9bb2cff8a5
Create basic testing setup
Dean Herbert
·
2020-10-27 18:58:37 +09:00
82a27c73a0
Add basic spectator screen
Dean Herbert
·
2020-10-27 18:58:37 +09:00
5fd97bd043
Rename test variable and remove unncessary cast
Dean Herbert
·
2020-10-27 14:35:12 +09:00
03d566da35
Remove unused usings
Dean Herbert
·
2020-10-27 14:33:16 +09:00
606a4304a8
Move sample pausing logic out of FrameStabilityContainer
Dean Herbert
·
2020-10-27 13:54:33 +09:00
6853da459d
Fix mania crashing due to spectator client handling frames with unconverted beatmap
Bartłomiej Dach
·
2020-10-27 00:35:25 +01:00
7392876b5f
Remove extra using
Dean Herbert
·
2020-10-26 16:34:30 +09:00
b1a88a4993
Add very basic latency handling to spectator test
Dean Herbert
·
2020-10-26 16:31:39 +09:00
dfe07271de
Only watch local user to prevent conflict between testers
Dean Herbert
·
2020-10-26 15:27:15 +09:00
f5dbaa9b0f
Rename test scene to match purpose
Dean Herbert
·
2020-10-26 15:24:28 +09:00
8508d5f8b9
Fix playback not being smooth (and event unbinding logic)
Dean Herbert
·
2020-10-26 15:24:12 +09:00
e941f2fb71
Merge branch 'master' into spectator
Dean Herbert
·
2020-10-26 13:39:07 +09:00
b86347dc81
Merge branch 'master' into epilepsy-warning-volume-restoration
Dean Herbert
·
2020-10-25 22:22:11 +09:00
431054377a
Merge pull request
#9786
from Wieku/storyboard-skin-sprites
Allow storyboard elements to load textures from skins
Dean Herbert
·
2020-10-23 17:16:55 +09:00
89797d7a57
Merge pull request
#10576
from Game4all/song-select-wedge-dynamic-star-rating
Dean Herbert
·
2020-10-23 15:39:02 +09:00
8232bf1957
Update tests to match new constructor
Dean Herbert
·
2020-10-23 15:06:00 +09:00
9404096a28
Fix test failures due to recorder not stopping in time
Dean Herbert
·
2020-10-23 14:47:08 +09:00
55f1b05dbf
Revert unnecessary file changes
Dean Herbert
·
2020-10-22 19:31:59 +09:00
51ae93d484
Clean up usings
Dean Herbert
·
2020-10-22 19:24:32 +09:00
04f46bc1f8
Correctly stop watching users that leave
Dean Herbert
·
2020-10-22 19:16:34 +09:00
d659b7739d
Don't watch every user in normal gameplay (but allow so in test)
Dean Herbert
·
2020-10-22 18:38:03 +09:00
34e889e66e
Add basic send and receive test
Dean Herbert
·
2020-10-22 18:10:27 +09:00
1ab6f41b3b
Begin shaping the spectator streaming component
Dean Herbert
·
2020-10-22 17:48:15 +09:00
93db75bd41
Add initial classes for spectator support
Dean Herbert
·
2020-10-22 14:46:21 +09:00
b39a4da6bc
Remove unused usings
Dean Herbert
·
2020-10-22 14:44:10 +09:00
da573c7487
Remove IOnlineComponent and change existing components to use bindable flow
Dean Herbert
·
2020-10-22 14:19:12 +09:00
9753dab93b
Merge branch 'master' into storyboard-skin-sprites
Bartłomiej Dach
·
2020-10-20 23:01:54 +02:00
e2552d4c36
Add basic test coverage
Bartłomiej Dach
·
2020-10-20 23:01:25 +02:00
8c14c9e1c4
Add failing test case
Bartłomiej Dach
·
2020-10-20 20:30:15 +02:00
2c7880e9d6
Merge branch 'master' into epilepsy-warning
Dan Balasescu
·
2020-10-20 17:43:37 +09:00
bd4e0e1a60
Merge branch 'master' into hide-hud-during-break-time
Dan Balasescu
·
2020-10-20 15:39:35 +09:00
5fe38533e2
Add "hide during gameplay" mode
Dean Herbert
·
2020-10-20 14:20:44 +09:00
4f8a755518
Merge branch 'master' into hide-hud-during-break-time
Dean Herbert
·
2020-10-20 14:19:04 +09:00
80b1f816c7
Merge branch 'master' into epilepsy-warning
Bartłomiej Dach
·
2020-10-20 01:06:46 +02:00
fd4bab85cf
Add asserts to tests
Bartłomiej Dach
·
2020-10-20 00:08:26 +02:00
1ac0b3b13d
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