Dan Balasescu
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69c5e6a799
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Remove unused property causing CI inspection
I don't see this in my Rider locally. I suppose we can remove it, though
it was intentionally added so that the struct mirrors the interface.
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2024-08-13 19:52:14 +09:00 |
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Dan Balasescu
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fbfe3a4887
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Fix fruit positions getting mangled when exploded
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2024-08-13 18:42:09 +09:00 |
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ekrctb
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086604cd14
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Remove #nullable disable from Catch.Objects.Drawables
Except DrawableCatchHitObject, it complains in base(hitObject) call.
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2023-01-15 17:29:35 +09:00 |
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Dean Herbert
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40efa1603b
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Adjust metrics to make banana lens flares look better
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2022-10-28 19:35:50 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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ekrctb
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ac5c55bd2c
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Remove "fruit visual representation" state from DrawableFruit
Instead, skin pieces compute visual representation from `IndexInBeatmap`.
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2021-06-07 14:49:37 +09:00 |
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Dean Herbert
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c0d20d8ce4
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Add some spacing to interface class
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2020-12-11 16:43:00 +09:00 |
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ekrctb
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2634c6b8d9
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Combine DisplayRadius and Scale to DisplaySize
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2020-12-10 20:43:01 +09:00 |
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ekrctb
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e097b6e61c
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Add ScalingContainer back
Don't want to set DHO.Scale or DHO.Rotation because because DHO may be transformed by mods.
DHO.Size is also assigned for drawable visualizer
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2020-12-10 19:42:01 +09:00 |
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ekrctb
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da2f3d4473
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Move classes to separate files
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2020-12-09 10:40:42 +09:00 |
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ekrctb
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5ca98b0033
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Add doc comments a bit
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2020-12-08 23:11:22 +09:00 |
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ekrctb
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749d5380ca
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Pool caught objects and dropped objects
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2020-12-08 22:38:10 +09:00 |
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ekrctb
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a32dac00dd
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Introduce IHasCatchObjectState implemented by DHO and CaughtObject
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2020-12-08 21:29:26 +09:00 |
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