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h1or4dme8
/
osu-lazer
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2026-05-19 17:40:08 +08:00
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51,150
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4
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793
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199bdb8e7ded820c6a0b1663ef307d8564f9a831
Commit Graph
13 Commits
Add unread count to
INotificationOverlay
and fix toolbar button DI logic
Dean Herbert
·
2022-04-19 11:16:45 +09:00
83e89b3e80
Cache and consume
IRulesetStore
where feasible
Dean Herbert
·
2021-12-03 18:16:01 +09:00
e75e209053
Simplify input buttons/keys in tests
Joehu
·
2020-11-09 14:18:20 -08:00
ef3c918a3c
Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected
Lucas A
·
2020-08-31 11:26:55 +02:00
dd093f44d8
Make game bindable immutable.
Lucas A
·
2020-08-29 19:34:53 +02:00
ad223bc460
Remove unnecessary until step
Dean Herbert
·
2020-08-19 19:10:45 +09:00
3e4eae7fe4
Remove unnecessarily exposed visibility state
Dean Herbert
·
2020-08-19 19:09:35 +09:00
06503597e0
Fix toolbar not respecting current overlay activation mode.
Lucas A
·
2020-08-18 15:34:56 +02:00
6aa31dffdb
Remove all RequiredTypes usages
smoogipoo
·
2020-05-16 18:17:12 +09:00
648999a2de
Rewrite toolbar test scene and add test cases
Salman Ahmed
·
2020-04-25 09:54:37 +03:00
f0ebbb1807
Naming adjustments
EVAST9919
·
2019-06-12 20:51:21 +03:00
3150b5cfb4
Update VisibilityContainer usage in line with framework
Dean Herbert
·
2019-06-11 15:13:58 +09:00
609a82bc94
Rename test cases to test scenes inline with the framework change
Roman Kapustin
·
2019-05-14 22:37:25 +03:00
459a285cd8