Dean Herbert
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ebf637bd3c
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Adjust slider tick / end misses to show slightly longer
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2024-01-31 17:41:26 +09:00 |
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Bartłomiej Dach
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c5e118bd10
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Revert "Move fade more local to avoid fading twice"
This reverts commit d0421fe206
and fixes https://github.com/ppy/osu/issues/26801.
https://github.com/ppy/osu/pull/26703#discussion_r1469409667
was correct in saying that the early fade-out needs to be restored, and
that's because of the early-return. Legacy judgements that are the
temporary displayed judgement from new piece should also receive the
fade-out, and d0421fe206 broke that.
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2024-01-30 22:16:46 +01:00 |
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Dean Herbert
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8341da7586
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Revert "Remove dead code" (mostly)
This reverts commit 6070eac6ee .
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2024-01-29 19:43:40 +09:00 |
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Dean Herbert
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d0421fe206
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Move fade more local to avoid fading twice
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2024-01-25 19:31:57 +09:00 |
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Dean Herbert
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6070eac6ee
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Remove dead code
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2024-01-25 19:31:57 +09:00 |
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Dean Herbert
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47e9846315
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Adjust slider tick / end miss animations to be less busy
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2024-01-22 18:48:48 +09:00 |
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Dean Herbert
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b1d994b6ff
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Add classic skin sprites for slider tick and slider end misses
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2023-12-25 17:17:23 +09:00 |
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Dean Herbert
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c5893f245c
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Change legacy version checks to account for users specifying incorrect versions
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2023-12-23 14:03:45 +09:00 |
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Bartłomiej Dach
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b4e71a0787
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Fix slider tick / end misses displaying with full size on legacy skins with animated misses
Resolves https://github.com/ppy/osu/issues/25987.
Structure is a bit clumsy but I'm not sure how to do better...
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2023-12-21 13:58:12 +01:00 |
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Bartłomiej Dach
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975bacaeb7
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Add back blank line to fix code quality inspection
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2023-12-20 19:07:26 +01:00 |
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Dean Herbert
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eb8fb8092d
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Attempt to standardise miss handling logic
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2023-12-21 00:59:35 +09:00 |
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Dean Herbert
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d2716d8557
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Improve animation for legacy skins
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2023-12-20 20:34:05 +09:00 |
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Dean Herbert
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9b383e3276
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Add support for showing tick misses
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2023-12-20 20:23:19 +09:00 |
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Dean Herbert
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229fb518dc
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Apply NRT to LegacyJudgementPieceOld
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2023-02-02 14:19:00 +09:00 |
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Dean Herbert
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183d1c5bd6
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Change version comparison to match other existing code as proposed in review
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2023-02-02 14:18:49 +09:00 |
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EXtremeExploit
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758b4c8cfc
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Do the thing aka fix the if
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2023-01-26 10:01:33 -03:00 |
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Dean Herbert
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f3c92749bf
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Fix code quality issues
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2023-01-26 15:43:03 +09:00 |
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EXtremeExploit
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bcecc49092
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Only do misses animations on modern skins
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2023-01-25 23:05:11 -03:00 |
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EXtremeExploit
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fc968d1d89
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del extra newline
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2023-01-25 14:38:02 -03:00 |
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EXtremeExploit
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a4a94cb96e
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Add movement to misses in osu ruleset
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2023-01-25 14:34:00 -03:00 |
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Dean Herbert
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4ef940653b
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Fix legacy judgement animation not matching perfectly
This will be the final attempt to get it right. I was seemingly drunk
last time I wrote the logic.
Closes #21892.
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2023-01-18 19:03:04 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Salman Ahmed
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5fba21d658
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Rename parameter to clarify purpose
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2022-09-13 02:21:01 +03:00 |
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Dean Herbert
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e29f5cb456
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Fix new-style legacy skins with animated judgements not adding correct transforms
Closes #16173.
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2022-09-12 18:54:06 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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7fe0923fcf
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Show main judgement content above hitobjects
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2020-11-20 16:25:48 +09:00 |
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Dean Herbert
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c47e70da9b
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Update animations for new/old miss style and add fades
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2020-11-18 19:03:34 +09:00 |
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Dean Herbert
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5bd4ace37f
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Split out new and old style legacy judgement pieces
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2020-11-18 19:03:34 +09:00 |
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