Fix spectator crashing when converting mania replay frames
System.ArgumentException
slider_path_checking_rate
Vector2
Fix catch hit lighting not always showing when a replay is rewound
Use general lifetime container for follow point container
The animation is always the same when a replay is rewound or a beatmap is played multiple times.
NextSingle
StatelessRNG
Add storyboards as a main menu background source
- Fix hit explosion not showing when a replay is rewound to a time after a hit object is caught
It can be removed because pooled drawables are always ready, and `FollowPointConnection` is also ready when applied.
FollowPointLifetimeEntry
Factor out entry management logic of `HitObjectContainer` to the new base class
Increase music volume back to 80% for the time being
Implement kiai flash of hit circles
- apply 0 alpha to beatmap background if storyboard replaces it - use an AudioContainer to mute all samples coming from the storyboard