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Commit Graph

37374 Commits

Author SHA1 Message Date
Andrei Zavatski
a7c22ebe88 Implement MappingSubscribersButton component 2021-01-21 22:02:54 +03:00
Andrei Zavatski
966440f109 Add MappingFollowerCount field to User 2021-01-21 22:02:19 +03:00
Andrei Zavatski
2aa1df9ea4 Implement ProfileHeaderStatisticsButton component 2021-01-21 21:38:52 +03:00
Bartłomiej Dach
281fe6f6f9
Merge branch 'master' into fix-potential-mod-test-failures 2021-01-21 19:30:03 +01:00
Andrei Zavatski
05d3914fee Rename friends tooltip to followers 2021-01-21 21:26:33 +03:00
vmaggioli
e4b59c7317
Test setup 2021-01-21 11:54:26 -05:00
Susko3
153149554b add more mime types 2021-01-21 16:25:16 +01:00
Susko3
45b10e48e0 Merge branch 'master' of https://github.com/ppy/osu 2021-01-21 15:23:22 +01:00
Dan Balasescu
1ae3f1b9eb
Merge pull request #11557 from peppy/leave-channel-on-exiting-multiplayer
Leave the multiplayer channel when leaving multiplayer
2021-01-21 19:35:12 +09:00
Dan Balasescu
0fa0e70bff
Merge branch 'master' into leave-channel-on-exiting-multiplayer 2021-01-21 19:04:33 +09:00
Dan Balasescu
658370ff38
Merge pull request #11499 from peppy/fix-editor-scroll-interruption
Fix inability to interrupt timeline flick-scrolls by other means
2021-01-21 18:39:11 +09:00
Dan Balasescu
04095cd5b9
Merge branch 'master' into fix-editor-scroll-interruption 2021-01-21 17:46:18 +09:00
Dan Balasescu
9eb74e86ed
Apply comment suggestion
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-01-21 17:40:15 +09:00
Dean Herbert
e6980688f6 Leave the multiplayer channel when leaving multiplayer 2021-01-21 15:42:23 +09:00
Dean Herbert
8853ac04d9 Rename some variable and add xmldoc for scroll centre position 2021-01-21 15:08:36 +09:00
Dean Herbert
c650cbd2a7 Rename variable to something slightly better 2021-01-21 15:01:23 +09:00
Dean Herbert
9daf29fedc Extract out commonly used variables 2021-01-21 15:01:23 +09:00
Dean Herbert
a85f952a38 Inline single use function 2021-01-21 15:01:23 +09:00
Dean Herbert
e5eec27e95 Simplify selected section resolution 2021-01-21 15:01:23 +09:00
Dean Herbert
6d167b7865 Remove the need to store the smallest section 2021-01-21 14:40:55 +09:00
Dean Herbert
555abcdc36 Replace nan usage with nullable float 2021-01-21 14:31:31 +09:00
Dean Herbert
8f9089d1ae Move constant to a better place 2021-01-21 14:30:22 +09:00
Dean Herbert
0fcf61d352 Replace null check with assert 2021-01-21 14:29:49 +09:00
Dean Herbert
a6516e3be5 Merge branch 'master' into scroll-to-20 2021-01-21 14:28:17 +09:00
smoogipoo
54dbb43f79 Fix more potential failures 2021-01-21 14:03:35 +09:00
Andrei Zavatski
65ece1aa72 Mark OverlayHeader as NotNull in FullscreenOverlay 2021-01-21 07:50:41 +03:00
Dean Herbert
7c4a072568 Merge branch 'master' into scroll-to-20 2021-01-21 13:48:26 +09:00
smoogipoo
163a937e41 Fix mod test failing intermittently 2021-01-21 13:30:53 +09:00
Andrei Zavatski
da0066e7b0 Merge master with conflicts resolved 2021-01-21 07:30:47 +03:00
Dan Balasescu
11a9a4c773
Merge pull request #11538 from EVAST9919/beatmapset-refactor
Make BeatmapSetOverlay use OverlayHeader
2021-01-21 13:14:02 +09:00
Dan Balasescu
76e1f6e57b
Fix locking on incorrect object
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-01-21 12:45:44 +09:00
Dan Balasescu
c3675293fa
Merge branch 'master' into beatmapset-refactor 2021-01-21 12:38:34 +09:00
Dan Balasescu
edf9fe5611
Merge pull request #11553 from bdach/fix-taiko-beatmap-hang
Fix HOC not propagating DHO results applied on kill
2021-01-21 12:18:40 +09:00
Bartłomiej Dach
1d9aaac2c2 Fix HOC not propagating DHO results applied on kill
`DrawableHitObject.OnKilled()` calls `UpdateResult()` to clean up a
hitobject's state definitively with regards to the judgement result
before returning the DHO back to the pool.

As it turns out, if a consumer was relying on this code path (as taiko
was in the case of nested strong hit objects), it would not work
properly with pooling, due to `HitObjectContainer` unsubscribing from
`On{New,Revert}Result` *before* calling the DHO's `OnKilled()`.

This in turn would lead to users potentially getting stuck in gameplay,
due to `ScoreProcessor` not receiving all results via that event path.

To resolve, change the call ordering to allow hit result changes applied
in `OnKilled()` to propagate normally.
2021-01-21 00:05:37 +01:00
Bartłomiej Dach
7abe33ad0e Add failing test case 2021-01-21 00:04:15 +01:00
vmaggioli
5ee3a5f230
Use AlmostEquals 2021-01-20 13:00:25 -05:00
vmaggioli
d42773ebb2
Fix preceeding space 2021-01-20 12:36:31 -05:00
vmaggioli
ce3c2f07dc
Fix zero length spinners and sliders 2021-01-20 12:19:52 -05:00
Dan Balasescu
7da7079ef2
Merge pull request #11537 from Mysfit/mp-initial-creation-screen-fix
Fix match/playlist room screen showing briefly behind initial room settings window on creation.
2021-01-20 22:05:14 +09:00
Dan Balasescu
95f52ae054
Merge pull request #11536 from rednir/sort-skins-alphabetically
Sort SkinSection in alphabetical order
2021-01-20 21:49:31 +09:00
Dan Balasescu
455383c3c0
Merge pull request #11528 from peppy/fix-autoplay-in-multiplayer
Fix multiplayer mod select showing autoplay as a choice
2021-01-20 21:49:16 +09:00
smoogipoo
bba182a02d Fix test failure 2021-01-20 21:27:16 +09:00
Dan Balasescu
12f2067357
Merge branch 'master' into sort-skins-alphabetically 2021-01-20 21:15:16 +09:00
smoogipoo
eb85efcea2 Add check to playlists too 2021-01-20 20:59:28 +09:00
Dan Balasescu
250727cbd1
Merge branch 'master' into mp-initial-creation-screen-fix 2021-01-20 20:53:33 +09:00
smoogipoo
6b139d4cf3 Reset task post-execution 2021-01-20 20:27:58 +09:00
smoogipoo
e005a1cc9f Remove unnecessary condition blocking the part 2021-01-20 20:16:34 +09:00
smoogipoo
5ff76be052 Fix potential test failures due to timing 2021-01-20 19:43:51 +09:00
smoogipoo
5261c01849 Tie JoinRoom() and PartRoom() together 2021-01-20 19:43:42 +09:00
smoogipoo
8ffbcc9860 Fix test failures and general discrepancies 2021-01-20 14:05:35 +09:00