- Changed copy of the multiplayer spectator activity to be
ruleset-agnostic, thus I guess closing
https://github.com/ppy/osu/issues/32307 maybe? There is still the
ruleset icon in discord RPC but that one is taken from the game-global
ruleset so it's a bit more involved to fix.
- Added new activities for daily challenge screens, therefore partially
addressing https://github.com/ppy/osu/discussions/29200. I didn't add
skin editor because (a) it's not easy to make work because skin editor
isn't a screen and (b) I'm not sure we want that to begin with? Kind
of a weird one.
I've tested backwards compatibility; old server will raise exceptions
that then will be logged as unobserved by the clients when receiving the
new statuses, and an old client, when given one of the new statuses by a
new server, seems to completely ignore it. Seems pretty acceptable to
me.
This also throws away the logic of updating
`API.LocalUser.Value.Statistics`. Components should rely on
`LocalUserStatisticsProvider` instead for proper behaviour and ability
to update on statistics updates.
Random user feature request that made sense to me because the same thing
is in currently online display.
Yes web doesn't have this, but web is in a browser where you can Ctrl-F.
You can't do that in the client.
Design taken out of posterior because I can't be bothered waiting for
design cycles for this.