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Invalidate drawable on potential presence change
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@ -21,7 +21,11 @@ namespace osu.Game.Users.Drawables
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public APITeam? Team
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{
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get => Model;
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set => Model = value;
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set
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{
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Model = value;
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Invalidate(Invalidation.Presence);
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}
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}
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protected override double LoadDelay => 200;
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