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h1or4dme8
/
osu-lazer
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2026-06-06 23:24:53 +08:00
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75,266
Commits
4
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802
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12e29f0bcc9f80c221c5e97693613c8ca4ba94de
Commit Graph
12 Commits
Replace various local implementations of rewinding checks with new property
Dean Herbert
·
2023-07-07 15:21:24 +09:00
e0fc97bb93
Partial everything
Dan Balasescu
·
2022-11-27 00:00:27 +09:00
7bc8908ca9
Move all usage of
GameplayClock
to
IGameplayClock
Dean Herbert
·
2022-08-15 18:30:53 +09:00
c8764cb333
Automated #nullable processing
Dan Balasescu
·
2022-06-17 16:37:17 +09:00
f8830c6850
Fix combo break sound not playing after rewind
Dean Herbert
·
2020-11-13 13:38:14 +09:00
4b5743d993
Fix combo break sounds playing when seeking
Dean Herbert
·
2020-11-13 13:36:19 +09:00
43626573df
Fix incorrect specification on some sample lookups
Dean Herbert
·
2020-10-30 11:59:41 +09:00
2ea4aa0a37
Add implicit braces for clarity
Dean Herbert
·
2020-07-14 20:15:31 +09:00
2626ab41c3
Rename variable and change default to true
Dean Herbert
·
2020-07-14 20:11:54 +09:00
c7d3b025ad
User setting for always playing first combo break
Endrik Tombak
·
2020-04-19 12:23:41 +03:00
f893d523f5
Fix skinning support for combobreak
Dean Herbert
·
2019-06-30 21:58:30 +09:00
60ea3d4e1a
Make ComboEffects its own class
Welsar55
·
2019-06-29 11:28:40 -05:00
a22c166575