1
0
mirror of https://github.com/ppy/osu.git synced 2025-03-07 04:17:18 +08:00

10056 Commits

Author SHA1 Message Date
Salman Ahmed
4dc11c4c48 Update existing code to use helper method 2023-12-31 05:18:07 +03:00
Gabriel Del Nero
922b6ccb83
Use FontAwesome solid heart icon instead of OsuIcon's 2023-12-31 00:36:55 +01:00
Salman Ahmed
e6fe631625 Fix suggested value in audio offset adjust control being opposite in signs 2023-12-30 21:34:37 +03:00
Salman Ahmed
cc89390ea8 Expose SuggestedOffset bindable for testing purposes 2023-12-30 21:33:03 +03:00
CaffeeLake
bca0600482 Use 0.99x or 1.01x
Signed-off-by: CaffeeLake <PascalCoffeeLake@gmail.com>
2023-12-31 00:47:09 +09:00
Bartłomiej Dach
17753b8235
Remove opaque background from toolbar user button
Would close https://github.com/ppy/osu/issues/26223, and generally seems
more consistent with the rest of toolbar anyhow?
2023-12-29 13:49:11 +01:00
Bartłomiej Dach
cdcb3ef4aa
Fix global audio offset suggestion feature not taking previous offset value into account
See https://osu.ppy.sh/comments/2989193 etc.
2023-12-29 12:20:58 +01:00
Dean Herbert
8e3fe090f3
Merge pull request #26169 from bdach/universal-offset-from-session-plays
Implement automatic suggestion of global audio offset based on last plays
2023-12-28 22:57:30 +09:00
Dean Herbert
1de3e3771f
Merge pull request #26187 from peppy/dialog-overlay-design-update
Update popup dialog design
2023-12-28 22:39:42 +09:00
Bartłomiej Dach
6718de01ec
Suggest audio adjust after one play 2023-12-28 14:11:08 +01:00
Bartłomiej Dach
e6f1d7db44
Move SessionAverageHitErrorTracker to more general namespace 2023-12-28 14:10:03 +01:00
Bartłomiej Dach
24a80da83f
Merge branch 'master' into universal-offset-from-session-plays 2023-12-28 14:07:46 +01:00
Dean Herbert
f8347288c1
Add padding around text in dialogs 2023-12-28 20:29:56 +09:00
Bartłomiej Dach
a9c7131d47
Merge pull request #26184 from peppy/spectate-from-context-menu
Allow entering spectator mode from context menu on user panels
2023-12-28 12:24:29 +01:00
Dean Herbert
91af94086c
Remove offset wizard button for now 2023-12-28 20:02:08 +09:00
Dean Herbert
b7f3c83514
Expose the ability to update global offset from the player loader screen 2023-12-28 20:01:34 +09:00
Dean Herbert
28e220ca50
Update popup dialog design
Had to be done. I hated the old ones so much.

As usual, disclaimer that this is an iterative design and will probably
be replaced in the future.
2023-12-28 19:04:35 +09:00
Dean Herbert
22eced3300
Show local user in online users 2023-12-28 17:40:07 +09:00
Dean Herbert
a1867afbb4
Move menu tips to main menu
In preparation for removing the disclaimer screen.
2023-12-28 16:06:08 +09:00
Dean Herbert
f8d6b8e347
Adjust toolbar animations / layering to feel better 2023-12-28 14:10:52 +09:00
Felipe Marins
dce9204731 Select search box text on ModSelectOverlay when mod selection changes 2023-12-28 00:10:44 -03:00
Bartłomiej Dach
10106e20c7
Merge pull request #26162 from Gabixel/alternate-daycore-with-classic-hotkey
Cycle between Daycore and Half Time mod when using classic hotkeys style
2023-12-28 00:16:51 +01:00
rushiiMachine
0c8b551c66
SkinEditor lifetime fix & show gameplay
If the SkinEditor was created already but not finished initializing, wait for it to initialize before handling a screen change, which could possibly null the skin editor. Additionally, in the case the skin editor is already loaded but hidden, make sure to show gameplay.
2023-12-27 14:49:42 -08:00
Bartłomiej Dach
160342ceed
Implement automatic suggestion of audio offset based on last plays 2023-12-27 21:14:37 +01:00
Bartłomiej Dach
f51b5f5487
Add components to track average hit errors across session 2023-12-27 20:44:59 +01:00
Dean Herbert
cf5e3e8863
Breathe some colour and life into the toolbar 2023-12-28 04:12:55 +09:00
Dean Herbert
92c4c20a51
Adjust paddings and fills of toolbar buttons 2023-12-28 03:43:38 +09:00
Dean Herbert
70aa067eb1
Adjust gradient visibility and transition 2023-12-28 03:23:04 +09:00
Dean Herbert
1f55ef211e
Rearrange buttons 2023-12-28 03:11:27 +09:00
Bartłomiej Dach
53766285ce
Remove remaining hexacons usages 2023-12-27 17:42:18 +01:00
Bartłomiej Dach
2857322a8b
Use new icons in settings 2023-12-27 17:42:18 +01:00
Bartłomiej Dach
28d9145a4c
Add more spacing to toolbar icons 2023-12-27 17:42:18 +01:00
Bartłomiej Dach
69baabee62
Replace hexacons in toolbar with new icons 2023-12-27 17:42:18 +01:00
Susko3
a6bed04e50 Update confine mode settings checkbox to match the new ConfineMouseTracker logic
Not too happy with the duplicated logic, but settings can't depend on `ConfineMouseTracker`
for testability reasons.
2023-12-27 16:54:01 +01:00
Susko3
c9de6a383d Add settings checkbox for MinimiseOnFocusLossInFullscreen
Shown only on desktop platforms in fullscreen.
"alt-tab" keyword also matches "alt" and "tab".
2023-12-27 16:21:54 +01:00
Gabriel Del Nero
14b37db3dd
Make ModDaycore sequential for ModHalfTime 2023-12-27 14:35:19 +01:00
Dean Herbert
768e10d55f
Adjust NotificationOverlay fades to match 2023-12-27 13:50:47 +09:00
Dean Herbert
81ba46216f
Speed up fades in transition to avoid ugliness 2023-12-27 13:49:00 +09:00
Dean Herbert
901674a130
Move back button inside sidebar to fix weird animation 2023-12-27 13:39:13 +09:00
Dean Herbert
8cd240fbec
Reduce size and fix alignment of back button 2023-12-27 13:20:19 +09:00
rushiiMachine
85a768d0c8
Don't reuse results delay const 2023-12-26 12:46:50 -08:00
rushiiMachine
1d4db3b7a9
Fix SkinEditorOverlay freezing when ReplayPlayer screen exits early
Originally when popping in, the ReplayPlayer was loaded first (if previous screen was MainMenu), and afterwards the SkinEditor component was loaded asynchronously. However, if the ReplayPlayer screen exits quickly (like in the event the beatmap has no objects), the skin editor component has not finished initializing (this is before it was even added to the component tree, so it's still not marked `Visible`), then the screen exiting will cause `OsuGame` to call SetTarget(newScreen) -> setTarget(...) which sees that the cached `skinEditor` is not visible yet, and hides/nulls the field. This is the point where LoadComponentAsync(editor, ...) finishes, and the callback sees that the cached skinEditor field is now different (null) than the one that was loaded, and never adds it to the component tree. This occurrence is unhandled and as such the SkinEditorOverlay never hides itself, consuming all input infinitely.

This PR changes the loading to start loading the ReplayPlayer *after* the SkinEditor has been loaded and added to the component tree.
Additionally, this lowers the exit delay for ReplayPlayer and changes the "no hit objects" notification to not be an error since it's a controlled exit.
2023-12-26 12:22:00 -08:00
Bartłomiej Dach
af47f9fd70
Fix sidebar button text becoming masked away during fadeout 2023-12-26 20:24:43 +01:00
Bartłomiej Dach
c107bfcd31
Fix TestSceneSideOverlays test failure 2023-12-26 20:09:34 +01:00
Dean Herbert
5d0b524794
Adjust back button to match style better 2023-12-27 02:54:24 +09:00
Dean Herbert
8e13f65c5d
Adjust hover effect slightly 2023-12-27 02:46:21 +09:00
Dean Herbert
5b1deb7c4b
Give buttons a touch of padding to make click effect feel better 2023-12-27 02:40:50 +09:00
Dean Herbert
5de8307918
Reduce width of sidebar buttons 2023-12-27 02:38:23 +09:00
Dean Herbert
9a1a97180d
Change settings overlay to always show expanded buttons 2023-12-27 02:33:17 +09:00
Dean Herbert
c55458e49c
Remove pointless intermediary class 2023-12-27 02:32:47 +09:00