1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-23 06:47:24 +08:00
Commit Graph

14 Commits

Author SHA1 Message Date
Dean Herbert
108b7092c9 Fix regression in hitcircle appearance. 2016-11-04 16:08:04 +09:00
Dean Herbert
74c655ebfc Fix input not working. 2016-11-04 15:43:53 +09:00
Dean Herbert
92b85b251e Fix scale more. 2016-11-04 15:43:53 +09:00
Dean Herbert
e939746159 Fix scale ratio of gamefield. 2016-11-04 15:43:53 +09:00
Dean Herbert
f5f5aa9eac Fix some incorrect default values. 2016-11-04 15:43:53 +09:00
Dean Herbert
a4e2f25065 Flush recursively, more transform tidying. 2016-11-04 15:43:53 +09:00
Dean Herbert
1854160321 Add hit time and the ability for an external operator to block hits. 2016-11-04 15:43:53 +09:00
Dean Herbert
fbaae94ba4 Limit state changes to apply only once. 2016-11-04 15:43:53 +09:00
Dean Herbert
8d4e7038b3 Part -> Layer. 2016-11-04 15:43:53 +09:00
Dean Herbert
b86f308af6 Add async workflow. 2016-11-01 23:24:14 +09:00
Dean Herbert
13b5fb0578 Update transforms to not accept clock. 2016-10-28 17:42:00 +09:00
Dean Herbert
43f0409893 Start to structure flow of information in Player.
- Allow basic clicking of hitobjects.
- Break non-osu! game modes temporarily.
- Fix some issues with RollingCounters.
- Add the ability to increment counters.
2016-10-19 19:44:03 +09:00
Dean Herbert
94968a8b7c Add initial implementation of osu! HitCircle. 2016-10-19 16:19:01 +09:00
Dean Herbert
2566d6bfe0 Fix regressions with HitRenderers, while also cleaning them up. 2016-10-13 10:10:15 +09:00